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Changelog

From Time of Unparalleled Darkness Wiki
Revision as of 16:59, 17 April 2024 by DM Maiyannah (talk | contribs) (Formatting fixup →‎0.1.23b)

0.1.23

Civic construction

0.1.23b

Changes of 2024-04-16, by Maiyannah

  • Added some more clutter to the grounds of the Grey Vigil.
  • Added living quarters building to the Grey Vigil
  • Added an inn with stables to the Merchant's Gate outskirts.

Changes of 2024-04-15, by Maiyannah

  • Added a watchtower to the Zeidenberg Merchant's Gate Outskirts.
  • Made several things unbreakable in outskirts ("plot")

Changes of 2024-04-09, by Maiyannah

  • Adding fencing to the perimeter of the Grey Vigil compound.
  • Make several placeable blueprints that were not plot-marked, plot-marked.
  • Fixed up the Outskirts's placeables to be plot-marked properly.

Changes of 2024-04-08, by Maiyannah

  • Changed name entries of several placeables to be more identifiable in the toolset.

Changes of 2024-04-03, by Maiyannah

  • Added 263 placeables from NWIC to toud_placeables.

Changes of 2024-04-02, by Maiyannah

  • Split common textures from toud_items and toud_placeables into a new hak: toud_textures.

0.1.23a

Changes of 2024-03-26, by Maiyannah

  • Added wouldbebards low magic greatsword, bastard sword, short sword, battleaxe, and rapier overrides to toud_items.
  • Add Bill Harper's HD Whips and Handaxes to toud_items.

Changes of 2024-03-25, by Maiyannah

  • Fixed vfx on wouldbebard's replacement longswords.

Changes of 2024-03-23, by Maiyannah

  • Some scripting fixes to improve stability - and optimizing execution depth.

Changes of 2024-03-21, by Maiyannah

  • Fixed the killed garda in the Abandoned House dungeon to properly spawn dead.

Changes of 2024-03-20, by Maiyannah

  • Fixed some z-fighting issues with carpets in several places.

Changes of 2024-03-18, by Maiyannah

  • Fixed up the Red Vardo guards after the resuffle.
  • Added the Red Vardo guards as blueprints.
  • Fix up blueprint for Lyssa von Zarovich.

Changes of 2024-03-16, by Maiyannah

  • Added custom icons for Artificier, Barbarian, Blackguard, Cleric, Dragonfire Adept, Druid, Fighter, Monk , Necromancer, Shaman, Sorcerer, and Warlock classes.
  • Added stubs for all the custom classes in the .tlk file.
  • Added missing 2da stub for warlock.
  • Fixed garda blueprints affected by the relabel.

Changes of 2024-03-15, by Maiyannah

Changes of 2024-03-14, by Maiyannah

  • Change classes.2da to have stubs for all the additional classes and prestige classes.

Changes of 2024-03-10, by Maiyannah

  • Some adjustment to various items in the Black Stone Inn to minimize z-buffer fighting.

Changes of 2024-03-06, by Maiyannah

  • Changed wiki automatic sitemap generator to generate sitemaps that Google and Bing will process correctly.
  • Added IndexNow support to the sitemap generator.
  • Finished the overhall of walls and floors of the Black Stone Inn.

Changes of 2024-03-02, by Maiyannah

  • The walls and floors of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
  • Fixed a couple handfuls of other floating items.
  • Added a means to the wiki to add meta tags so the information makes it to crawlers.
  • Added an automatic sitemap generator to the wiki.
  • Added webmanifest to the wiki.
  • Added favicons to the wiki.

Changes of 2024-02-26, by Maiyannah

  • A collection of small fixes to item positions: fixing improperly aligned doors, some floating items are no longer floating, and so on.

Changes of 2024-02-24, by Maiyannah

  • Fixed the scriptable popups, so those work again now.

Changes of 2024-02-23, by Maiyannah

  • Updated the test server to 8193.36-11.
  • Fixed several scripting errors this caused.
  • Fixed placeable blueprint errors this caused.
  • Fixed several model geometry flaws that the new renderer causes.
  • Reduced lighting in several areas to prevent HDR bloom washing out scenes.
  • Modified skybox lighting in several areas to prevent HDR bloom washing out scenes.

Changes of 2024-02-20, by Maiyannah

  • Added some addition clutter to Zeidenberg - Merchant's Square.

Changes of 2024-02-18, by Maiyannah

  • Add txpple's HDRI skyboxes.
  • Compress the tga textures so they can work in nwsync.
  • Got all the appearance editor form implemented.
  • Added sewer grates to Zeidenberg - Merchant's Square as a bit of thematic clutter.

Changes of 2024-02-17, by Maiyannah

  • Move nwsync for test from cdn to azalin.toud.pw (test).
  • Reinstate the silver-rimmed Zeidenberg arms shield.
  • Added missing second and third-story doors in Zeidenberg - Merchant's Square.

Changes of 2024-02-16, by Maiyannah

  • Move nwsync from cdn to ezra.toud.pw (live).

Changes of 2024-02-15, by Maiyannah

  • Added a proper status and uptime display to the init.d unitfile.
  • Added tinygiants appearance customization code.

Changes of 2024-02-14, by Maiyannah

  • Added the new doors to generic_doors.2da
  • Added the zwerkules medieval doors to the pallette.
  • Added the wouldbebard overrides for vanilla longswords.

Changes of 2024-02-13, by Maiyannah

  • Added "More Doors" by Tiberius_Morguhn to toud_doors.hak

Changes of 2024-02-12, by Maiyannah

  • Consolidate CEP and zwerkules doors into toud_doors.hak
  • Remove several low-quality doors.
  • Add doors in each of the vacant openings in Zeidenberg - Merchant's Row East.

Changes of 2024-02-11, by Maiyannah

  • Fix live server login issue.
  • Address a couple area loading issues.

Older versions