Using the @emote command allows players to play animations, or "emotes", some of which repeat, some of which will play once.
A list of supported animations:
Emote ID #
|
Emote Name
|
Repeats?
|
1
|
wit
|
Yes
|
2
|
worship
|
yes
|
3
|
meditate / pray [1]
|
yes
|
4
|
bow
|
no
|
5
|
greeting / wave
|
no
|
6
|
salute
|
no
|
7
|
duck
|
no
|
8
|
dodge
|
no
|
9
|
look left
|
no
|
10
|
look right
|
no
|
11
|
read
|
no
|
12
|
spasm
|
no
|
13
|
steal
|
no
|
14
|
taunt
|
no
|
15
|
fall forward
|
yes
|
16
|
fall back
|
yes
|
17
|
fall [2]
|
yes
|
18
|
tired
|
yes
|
19
|
shout
|
yes
|
20
|
laugh
|
yes
|
|
|
Emote ID #
|
Emote Name
|
Repeats?
|
21
|
plead
|
yes
|
22
|
coy_jump
|
no
|
23
|
excited
|
yes
|
24
|
dejected
|
yes
|
25
|
tell_secret
|
no
|
26
|
terrified
|
yes
|
27
|
wall_lean
|
yes
|
28
|
victory
|
no
|
29
|
squat
|
yes
|
30
|
makethreat
|
no
|
31
|
washwindows
|
yes
|
32
|
argue
|
yes
|
33
|
gracedance
|
yes
|
34
|
crossarms
|
yes
|
35
|
pianopiano
|
yes
|
36
|
faint
|
yes
|
37
|
solong
|
no
|
38
|
playjoy
|
yes
|
39
|
kneel
|
yes
|
40
|
sillydance
|
yes
|
|
- Any keyword triggers this animation.
- This animation chooses randomly between fall forward and fall back.