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City of Lekar

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Gemeinde von Lekar
File:Lekar-arms.png
Culture Level Medieval
Climate & Terrain
Year Formed
Population
Races (%)
Languages Spoken Falkovnian, Common
Religions
Government nominal Feudal Monarchy
Ruler Stadtfuhrer Heinrich Tsyvlkevit
Ruler Title Stadtfuhrer von Lekar
Title Inheritance Male-Preference House Senority, lead by haus Tsyvlkevit
Title Ascendant (Above) Kingsfuhrer von Falkovnia
Title Descendant (Below) Wachekapitan von Lekar

Lekar is a large city located within and the capital of Falkovnia. As such the oppressive influence of the Falkovnian Army is constantly felt through frequent and paranoid patrols to root out vampires, rebels, spies, Dark Men, and other potential disturbers of the status quo. These patrols in and of themselves great sources of fear to the Falkovnias, for they ensure at any one time a fourth of the city goes uninhabited if not razed or in ruins. In addition, the site of impaled victims (criminal or otherwise) is not uncommon in the city square.[1]

Layout

Lekar' sits upon the Vulchar-Fluss south of Falksee and north of Aldersee. The Flussviertel ("River Quarter") is located upon the Vuchar-Fluss's western shore. Der Bogen der Krallen ("the Arch of Talons") connects the Flussviertel to the rest of the city via Bralgaoljanglangzeit--Brücke and the Hafentor ("Harbour Gate") at the bridge's far end. The West Timori Road travels from here through the city and north through the Generalsviertel ("General's Quarter") and out of the Bastion aus Eisen ("Bastion of Iron") onto Morfenzi. Holding das Große Kolosseum von Lekar ("the Great Colliseum of Lekar") and Lekar's markets, the Arbeiterviertel ("Labourer's Quarter") is positioned south of the Generalsviertel. Lekar's slums is located still south of the Arbeiterviertel. It is here where most of the city's citizens live. The Tor der Gerechtigkeit ("Gate of Justice") is the slums' exit to outside the city.[2]

Forces of Chaos

Despite the lingering presence of the Talons and their subordinates, the underbelly of Lekar conceals numerous menaces to the law with the city. Although the persistent rumors of vampires tend to be validated much less often than spoken, other inhuman elements exist within the city that inspire such rumors.[3] Created by the dread experiments of Falkfuhrer Doktor Vjorn Horstman[4], the broken one] of the Dark Men lurking in the sewers have been repeatedly put down by the Talons only to later resurface again. More covertly, clutches of vampyres lurk in the slums of Lekar prey on the disadvantaged in the Futterhäuser ("Feeding Houses"). Ironically, one of their number, Vladimir Ludzig, owns much of said slums with the go-ahead of the military.[5]

On a more human level, the Shadow Insurrection maintains a presence here. In addition, the Last Mistress leads a thieves' guild of the undead.[6].

Locations in Lekar

Inhabitants of Lekar

Streets of Lekar

Law and Order in Lekar[6]

In Ravenloft Modules

Lekar is featured up close in the 2nd Edition module Death Unchained. In that module, the Ebon Fold are gathering souls from Falkovnian citizens via murder for the Grim Harvest. Horstmann and the Dark Men appear in Children of the Night: Werebeasts. A conflict between Jander Sunstar and the vampyres of Lekar are detailed in a brief module included in Children of the Night: Vampires.

References

  1. Canon: page 104, Gazetteer II
  2. pages 104-105, Gazetteer II
  3. Gazetteer II p. 105
  4. Children of the Night: Werebeasts
  5. Gazetteer II p. 105-106
  6. 6.0 6.1 Gazetteer II p. 106