Changelog: Difference between revisions
DM Maiyannah (talk | contribs) (→0.1.23b: Add changes of 2024-04-29) Tag: visualeditor |
DM Maiyannah (talk | contribs) m (Some typo fixes) Tag: visualeditor |
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'''Changes 2024-04-29''', by Maiyannah | '''Changes 2024-04-29''', by Maiyannah | ||
* Added fixed lamppost placeable in toud_cepfixes, courtesy of mmat | * Added fixed lamppost placeable in toud_cepfixes, courtesy of mmat. | ||
'''Changes 2024-04-27''', by Maiyannah | '''Changes 2024-04-27''', by Maiyannah | ||
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'''Changes of 2024-04-24''', by Maiyannah | '''Changes of 2024-04-24''', by Maiyannah | ||
* Added garda station to Krofburg | * Added garda station to Krofburg. | ||
* Expanded Krofburg vistani camp | * Expanded Krofburg vistani camp. | ||
* Added some placeables fluff to Krofburg | * Added some placeables fluff to Krofburg. | ||
* Extended Krofburg road to the outcast cave. | * Extended Krofburg road to the outcast cave. | ||
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'''Changes of 2024-04-16''', by Maiyannah | '''Changes of 2024-04-16''', by Maiyannah | ||
* Added some more clutter to the grounds of the Grey Vigil. | * Added some more clutter to the grounds of the Grey Vigil. | ||
* Added living quarters building to the Grey Vigil | * Added living quarters building to the Grey Vigil. | ||
* Added an inn with stables to the Merchant's Gate outskirts. | * Added an inn with stables to the Merchant's Gate outskirts. | ||
Revision as of 23:21, 30 April 2024
0.1.23
Civic construction
0.1.23b
Changes 2024-04-29, by Maiyannah
- Added fixed lamppost placeable in toud_cepfixes, courtesy of mmat.
Changes 2024-04-27, by Maiyannah
- Upgraded the Drylands tileset to the HD remake by ShadGuy.
Changes 2024-04-26, by Maiyannah
- Add a campfire and seats around it to the Krofburg vistani camp.
- Add some houses to Outlook Hill.
Changes 2024-04-25, by Maiyannah
- Rebuilt Krofburg with a more modern and better looking tileset.
- Combined the two Krofburg areas (Outlook Hill and outskirts) into a single large area.
Changes of 2024-04-24, by Maiyannah
- Added garda station to Krofburg.
- Expanded Krofburg vistani camp.
- Added some placeables fluff to Krofburg.
- Extended Krofburg road to the outcast cave.
Changes of 2024-04-23, by Maiyannah
- Fix 2da issue preventing Favoured Soul from loading.
- Added basic Krofburg area.
- Tweaked positioning and lighting of objects in Helm's Hall of the Grey Vigil.
Changes of 2024-04-22, by Maiyannah
- Filled in Helm's hall in the Grey Vigil with basic amenities and items.
Changes of 2024-04-21, by Maiyannah
- Added drylands tileset by BaronRage for future content use.
Changes of 2024-04-18, by Maiyannah
- Added some trees and foliage to Zeidenberg Outskirts - Merchant's Gate.
- Added some tents along the road by the Grey Vigil.
- Initial version of the Grey Vigil's temple interior.
Changes of 2024-04-17, by Maiyannah
- Added DiscordNotification plugin to the wiki, for the Discord changes feed.
Changes of 2024-04-16, by Maiyannah
- Added some more clutter to the grounds of the Grey Vigil.
- Added living quarters building to the Grey Vigil.
- Added an inn with stables to the Merchant's Gate outskirts.
Changes of 2024-04-15, by Maiyannah
- Added a watchtower to the Zeidenberg Merchant's Gate Outskirts.
- Made several things unbreakable in outskirts ("plot")
Changes of 2024-04-09, by Maiyannah
- Adding fencing to the perimeter of the Grey Vigil compound.
- Make several placeable blueprints that were not plot-marked, plot-marked.
- Fixed up the Outskirts's placeables to be plot-marked properly.
Changes of 2024-04-08, by Maiyannah
- Changed name entries of several placeables to be more identifiable in the toolset.
Changes of 2024-04-03, by Maiyannah
- Added 263 placeables from NWIC to toud_placeables.
Changes of 2024-04-02, by Maiyannah
- Split common textures from toud_items and toud_placeables into a new hak: toud_textures.
0.1.23a
Changes of 2024-03-26, by Maiyannah
- Added wouldbebards low magic greatsword, bastard sword, short sword, battleaxe, and rapier overrides to toud_items.
- Add Bill Harper's HD Whips and Handaxes to toud_items.
Changes of 2024-03-25, by Maiyannah
- Fixed vfx on wouldbebard's replacement longswords.
Changes of 2024-03-23, by Maiyannah
- Some scripting fixes to improve stability - and optimizing execution depth.
Changes of 2024-03-21, by Maiyannah
- Fixed the killed garda in the Abandoned House dungeon to properly spawn dead.
Changes of 2024-03-20, by Maiyannah
- Fixed some z-fighting issues with carpets in several places.
Changes of 2024-03-18, by Maiyannah
- Fixed up the Red Vardo guards after the resuffle.
- Added the Red Vardo guards as blueprints.
- Fix up blueprint for Lyssa von Zarovich.
Changes of 2024-03-16, by Maiyannah
- Added custom icons for Artificier, Barbarian, Blackguard, Cleric, Dragonfire Adept, Druid, Fighter, Monk , Necromancer, Shaman, Sorcerer, and Warlock classes.
- Added stubs for all the custom classes in the .tlk file.
- Added missing 2da stub for warlock.
- Fixed garda blueprints affected by the relabel.
Changes of 2024-03-15, by Maiyannah
- Added Dragonfire Adept, Hexblade, and Red Wizard to the wiki (stubs for now)
Changes of 2024-03-14, by Maiyannah
- Change classes.2da to have stubs for all the additional classes and prestige classes.
Changes of 2024-03-10, by Maiyannah
- Some adjustment to various items in the Black Stone Inn to minimize z-buffer fighting.
Changes of 2024-03-06, by Maiyannah
- Changed wiki automatic sitemap generator to generate sitemaps that Google and Bing will process correctly.
- Added IndexNow support to the sitemap generator.
- Finished the overhall of walls and floors of the Black Stone Inn.
Changes of 2024-03-02, by Maiyannah
- The walls and floors of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
- Fixed a couple handfuls of other floating items.
- Added a means to the wiki to add meta tags so the information makes it to crawlers.
- Added an automatic sitemap generator to the wiki.
- Added webmanifest to the wiki.
- Added favicons to the wiki.
Changes of 2024-02-26, by Maiyannah
- A collection of small fixes to item positions: fixing improperly aligned doors, some floating items are no longer floating, and so on.
Changes of 2024-02-24, by Maiyannah
- Fixed the scriptable popups, so those work again now.
Changes of 2024-02-23, by Maiyannah
- Updated the test server to 8193.36-11.
- Fixed several scripting errors this caused.
- Fixed placeable blueprint errors this caused.
- Fixed several model geometry flaws that the new renderer causes.
- Reduced lighting in several areas to prevent HDR bloom washing out scenes.
- Modified skybox lighting in several areas to prevent HDR bloom washing out scenes.
Changes of 2024-02-20, by Maiyannah
- Added some addition clutter to Zeidenberg - Merchant's Square.
Changes of 2024-02-18, by Maiyannah
- Add txpple's HDRI skyboxes.
- Compress the tga textures so they can work in nwsync.
- Got all the appearance editor form implemented.
- Added sewer grates to Zeidenberg - Merchant's Square as a bit of thematic clutter.
Changes of 2024-02-17, by Maiyannah
- Move nwsync for test from cdn to azalin.toud.pw (test).
- Reinstate the silver-rimmed Zeidenberg arms shield.
- Added missing second and third-story doors in Zeidenberg - Merchant's Square.
Changes of 2024-02-16, by Maiyannah
- Move nwsync from cdn to ezra.toud.pw (live).
Changes of 2024-02-15, by Maiyannah
- Added a proper status and uptime display to the init.d unitfile.
- Added tinygiants appearance customization code.
Changes of 2024-02-14, by Maiyannah
- Added the new doors to generic_doors.2da
- Added the zwerkules medieval doors to the pallette.
- Added the wouldbebard overrides for vanilla longswords.
Changes of 2024-02-13, by Maiyannah
- Added "More Doors" by Tiberius_Morguhn to toud_doors.hak
Changes of 2024-02-12, by Maiyannah
- Consolidate CEP and zwerkules doors into toud_doors.hak
- Remove several low-quality doors.
- Add doors in each of the vacant openings in Zeidenberg - Merchant's Row East.
Changes of 2024-02-11, by Maiyannah
- Fix live server login issue.
- Address a couple area loading issues.