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Changelog: Difference between revisions

From Time of Unparalleled Darkness Wiki
(Added an automatic sitemap generator to the wiki.)
Tag: visualeditor
(Floors too!)
Tag: visualeditor
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'''Changes of 2024-01-02''', by Maiyannah
'''Changes of 2024-01-02''', by Maiyannah


* The walls of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
* The walls and floors of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
* Fixed a couple handfuls of other floating items.
* Fixed a couple handfuls of other floating items.
* Added a means to the wiki to add meta tags so the information makes it to crawlers.
* Added a means to the wiki to add meta tags so the information makes it to crawlers.

Revision as of 02:39, 3 March 2024

0.1.23

Civic construction

0.1.23a

Changes of 2024-01-02, by Maiyannah

  • The walls and floors of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
  • Fixed a couple handfuls of other floating items.
  • Added a means to the wiki to add meta tags so the information makes it to crawlers.
  • Added an automatic sitemap generator to the wiki.

Changes of 2024-02-26, by Maiyannah

  • A collection of small fixes to item positions: fixing improperly aligned doors, some floating items are no longer floating, and so on.

Changes of 2024-02-24, by Maiyannah

  • Fixed the scriptable popups, so those work again now.

Changes of 2024-02-23, by Maiyannah

  • Updated the test server to 8193.36-11.
  • Fixed several scripting errors this caused.
  • Fixed placeable blueprint errors this caused.
  • Fixed several model geometry flaws that the new renderer causes.
  • Reduced lighting in several areas to prevent HDR bloom washing out scenes.
  • Modified skybox lighting in several areas to prevent HDR bloom washing out scenes.

Changes of 2024-02-20, by Maiyannah

  • Added some addition clutter to Zeidenberg - Merchant's Square.

Changes of 2024-02-18, by Maiyannah

  • Add txpple's HDRI skyboxes.
  • Compress the tga textures so they can work in nwsync.
  • Got all the appearance editor form implemented.
  • Added sewer grates to Zeidenberg - Merchant's Square as a bit of thematic clutter.

Changes of 2024-02-17, by Maiyannah

  • Move nwsync for test from cdn to azalin.toud.pw (test).
  • Reinstate the silver-rimmed Zeidenberg arms shield.
  • Added missing second and third-story doors in Zeidenberg - Merchant's Square.

Changes of 2024-02-16, by Maiyannah

  • Move nwsync from cdn to ezra.toud.pw (live).

Changes of 2024-02-15, by Maiyannah

  • Added a proper status and uptime display to the init.d unitfile.
  • Added tinygiants appearance customization code.

Changes of 2024-02-14, by Maiyannah

  • Added the new doors to generic_doors.2da
  • Added the zwerkules medieval doors to the pallette.
  • Added the wouldbebard overrides for vanilla longswords.

Changes of 2024-02-13, by Maiyannah

  • Added "More Doors" by Tiberius_Morguhn to toud_doors.hak

Changes of 2024-02-12, by Maiyannah

  • Consolidate CEP and zwerkules doors into toud_doors.hak
  • Remove several low-quality doors.
  • Add doors in each of the vacant openings in Zeidenberg - Merchant's Row East.

Changes of 2024-02-11, by Maiyannah

  • Fix live server login issue.
  • Address a couple area loading issues.

Older versions