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Changelog: Difference between revisions

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* Add some more portraits:
* Add some more portraits:
** Liliana Bolboceanu
** Liliana Bolboceanu
** Kitriel Ainacirce
** Aurelia Haedryn


'''Changes of 2026-05-30''', by Maiyannah
'''Changes of 2026-05-30''', by Maiyannah

Revision as of 13:50, 31 May 2026

0.1.25

Journey Onward

Rolling summary of all 0.1.25 major changes

Finer details below. Ordered chronologically with the most recent at top.

Bugfixes

  • Fix problem where garda voicesets weren't appearing as selectable for players.
  • Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers.

Changes

  • Updated keys generated from the Blue Boar Inn to reflect room numbers.
  • Relabeled all the Witcher placeables with %W1] prefix.
  • Separated Tales of Time assets into their own hack and prefixed with $ToT]
  • Reorganized the CreaturePal to be much more sensible.

Additions

  • Added new placeables from the Medieval French Town itemset ($MFT prefix):
    • mft_bell001 / Bell: Large Bronze
  • Added quarterstaves from Father of Staves.
  • Added new RLCore haks for compatibility with their own tings.
  • Added several Kartakass areas by NoOneReally:
    • Kartakass: Baba Yaga's Forest.
    • Kartakass: Cabhan Daire.
    • Kartakass: Cabin in the Woods.
    • Kartakass: Crimson Road through the Southern Rodskoven.
    • Kartakass: Darkshelf Quarry.
    • Kartakass: Darkshelf Quarry, Guardhouse, Floor 1.
    • Kartakass: Darkshelf Quarry, Guardhouse, Floor 2.
    • Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters.
    • Kartakass: Darkshelf Quarry, Guardhouse, Lower Dungeons.
    • Kartakass: Darkshelf Quarry, Level 1.
    • Kartakass: Eastern Rodskoven. (6 areas)
    • Kartakass: Eastern Rodskoven, Forsaken Caverns.
    • Kartakass: Eastern Rodskoven, Kokobld Caves.
    • Kartakass: Fekleskoven.
    • Kartakass: Flooded Cavern.
    • Kartakass: Grove of the Stag.
    • Kartakass: Grove of the Stag, Hollow Tree.
    • Kartakass: Kilovan River. (6 areas)
    • Kartakass: Lower Skald.
    • Kartakass: Lower Skald, Catacombs.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, City Hall.
    • Kartakass: Lower Skald, Crypts.
    • Kartakass: Lower Skald, Fireside Feeshka Inn.
    • Kartakass: Lower Skald, Haunted Crypts.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, Shops.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Lower Skald, The Copper Calyx.
    • Kartakass: Lower Skald, Upper Sewers.
    • Kartakass: Merecreek.
    • Kartakass: Merecreek, Basements.
    • Kartakass: Merecreek, Beneath the Well.
    • Kartakass: Merecreek, Catacombs.
    • Kartakass: Merecreek, Chapel of Redemption's Clarion.
    • Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.
    • Kartakass: Merecreek, Interiors.
    • Kartakass: Merecreek, Old Stables.
    • Kartakass: Merecreek, Meistersinger's House, Downstairs.
    • Kartakass: Merecreek, Meistersinger's House, Upstairs.
    • Kartakass: Merecreek, Trafton's Place, Common Room.
    • Kartakass: Merecreek, Trafton's Place, Upstairs.
    • Kartakass: Merecreek, Well Tunnels. (3 areas)
    • Kartakass: Myrfell, Pascal Rousseau's estate.
    • Kartakass: Musarde Bog. (5 areas)
    • Kartakass: Musarde Bog, Froim.
    • Kartakass: Musarde Bog, Froim, Mausoleum.
    • Kartakass: Musarde Bog, Sunken Temple.
    • Kartakass: Northern Rodskoven. (8 areas)
    • Kartakass: Northern Rodskoven, Firenewt Temple.
    • Kartakass: Northern Rodskoven, Hidden Cave.
    • Kartakass: Old Rivianna House.
    • Kartakass: Old Rivianna House, Upstairs.
    • Kartakass: Shadowed Veil.
    • Kartakass: Shadowed Veil, Catacombs.
    • Kartakass: Shadowed Veil, Labyrinth.
    • Kartakass: Shadowed Veil, Tower.
    • Kartakass: Ship Galley.
    • Kartakass: Skald, Shops.
    • Kartakass: Sinkhole Cave.
    • Kartakass: Southern Rodskoven. (3 areas)
    • Kartakass: Southern Rodskoven, Sacred Cave.
    • Kartakass: Spider Cave, Floor 2.
    • Kartakass: The Dales. (7 areas)
    • Kartakass: The Dales, Cave.
    • Kartakass: The Forsaken Caverns.
    • Kartakass: Ulvskoven bordering the Balinok Foothills.
    • Kartakass: Ulvskoven near Balinok Foothills.
    • Kartakass: Ulvskoven. (3 areas)
    • Kartakass: Ulvskoven, Cave. (2 areas)
    • Kartakass: Upper Skald.
    • Kartakass: Upper Skald, Blacksmith.
    • Kartakass: Upper Skald, Grand Hall of Song and Dance.
    • Kartakass: Upper Skald, the Cauldron.
    • Kartakass: Upper Skald, The Old Kartakan Inn.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
    • Kartakass: Upper Skald, Sewers, 1.
    • Kartakass: Upper Skald, Sewers, 2.
    • Kartakass: Upper Skald, Sewers, 3.
    • Kartakass: Upper Skald, Sewers, Theives's Guild.
    • Kartakass: The Forsaken Canyons.

Removals


Detailed changelog for 0.1.25

Changes of 2026-05-31, by Maiyannah

  • Add some more portraits:
    • Liliana Bolboceanu
    • Kitriel Ainacirce
    • Aurelia Haedryn

Changes of 2026-05-30, by Maiyannah

  • Added portraits for several upcoming characters:
    • Rayne Stuart
    • Hazel Stuart
    • Sergeant John Millner
    • Meistersinger Lawrence Pollard
    • Leonard MacKay
  • Add Lawrence Pollard's NPC back to his house.

Changes of 2026-05-25, by Maiyannah

  • Added a Vistani category to both Generic and Named NPC sections.
  • Fixed a display error with the Named NPC section.

Changes of 2026-05-24, by Maiyannah

  • Consolidated several Barovian Faction NPCs into the Barovian tree of the pallete:
    • Ezran Protectors
    • Renika Garda
    • Zeidenburg Garda
    • Zeidenburg Garda Officers
  • Cleaned up several Barovian Faction NPCs: fixed classes, made corpse decay time 6000s, and made disarmable:
    • Ezran Protectors
    • Renika Garda
    • Zeidenburg Garda
    • Zeidenburg Garda Officers
  • Fixed the resref for female Barovian commoners, and copied them into a male Barovian commoner blueprint.

Changes of 2026-05-23, by Maiyannah

  • Added portraits for Mira and Healey, and put them on the NPCs.
  • Reinstated the old Valentina portrait since we can still use it for someone else.

Changes of 2026-05-16, by Maiyannah

  • Added portraits.2da entries for Mira Trafton and Toret Healey, whom should receive portraits soon.

Changes of 2026-05-14, by Maiyannah

  • Changed rlc_ini_areas to pull out the main() init loop so it can be included and the contained functions called on area load instead. We don't need a PW which has every single area loaded at all times. That seems to be asking the server to explode.

Changes of 2026-05-10, by Maiyannah

  • Added entries to the tlkfile for different domain nationalities, for reorganizing the Creature Pallete.
  • Changed the Creature Palette to add the nationalities.
  • Cleaned up a lot of NPC blueprints as we recategorized them:
    • Made all NPCs have the name all in first name so the full name shows in DM mode.
    • Fixed Lyssa von Zarovich's classes and have a Barovian voiceset.
    • Made Bogdan Ciobhanu leave a corpse when slain and have a Barovian voiceset.
    • Fixed the resref for Livu Olmstead and her classes.
    • Female Barovian Commoners (and all NPCs based on the generic blueprint) will now leave a corpse on death, and defaulted the blueprint to use a Barovian F voiceset.

Changes of 2026-05-09, by Maiyannah

  • Began adding back NPCs in Kartakass, starting with Thomas Healey and Mira Trafton.
  • Fixed the stained glass window in the Chapel of Redemption's Clarion which still had the generic description.

Changes of 2026-05-07, by Maiyannah

  • Added some additional lines to the Barovian garda voicesets in advance of properly implementing the garda factions.

Changes of 2026-05-02, by Maiyannah

  • Added HTF Updater to module heartbeat for Kartakass/RLC compatibility.

Changes of 2026-05-01, by Maiyannah

  • Some changes to the module load script to try to fix problems with Kartakass scripting.

Changes of 2026-04-26, by Maiyannah

  • Fixed Upper Skald, Sewers 3 to use the proper toud_onenter and toud_onexit scripts.
  • Fixed some improper placeables in Upper Skald, The Old Kartakan Inn.
  • Converted Upper Skald, the Old Kartakan Inn to use the inn system for rentable rooms.
  • Fix the module load scripting to correctly bootstrap NESS for Kartakass encounters.

Changes of 2026-04-21, by Maiyannah

  • Added a custom loading screen for Kartakass and assigned it to all Kartakass areas.

Changes of 2026-04-20, by Maiyannah

  • Changed the loadscreens for Kartakass from random screens to the TOUD logo screen for now.
  • Fixed some Kartakass areas to use toud_onenter and toud_onexit appropriately:
    • Kartakass: Darkshelf Guardhouse, Floor One.
    • Kartakass: Darkshelf Guardhouse, Floor Two.
    • Kartakass: Darkshelf Guardhouse, Private Quarters.
    • Kartakass: Darkshelf Quarry.
    • Kartakass: Fekleskoven.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Merecreek, Meistersinger's House, Lower Floor.
    • Kartakass: Merecreek, Meistersinger's House, Upper Floor.
  • Fixed some Kartakass areas to use HD skies.
    • Kartakass: Crimson Road through the Southern Rodskoven.

Changes of 2026-04-19, by Maiyannah

  • Some fix ups in Kartakass: Merecreek, Chapel of Redemption's Clarion:
    • Added sit spots for the pews.
    • Renamed some items to be more appropriately titled.
    • Made the statue have a clicky-description
    • Removed Can be Relocked from several placeables it is inappropriate for.
  • Some fix ups in Kartakass: Merecreek, Trafston's Place, Common Room:
    • Fix misassigned chair placeables.
    • Made the central table a HD model.
    • Made the crates and barrels proper containers and add short descriptions to them.
    • Made the rugs and bar plot-marked/indestructible.
    • Fix up the fireplace VFX.

Changes of 2026-04-17, by Maiyannah

  • Final Kartakass areas:
    • Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
    • Kartakass: Upper Skald, The Old Kartakan Inn.
    • Kartakass: Upper Skald, Sewers, Theives's Guild.
    • Kartakass: Skald, Shops.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
    • Kartakass: Upper Skald, Sewers, 3.

Changes of 2026-04-16, by Maiyannah

  • Added some Kartakass areas:
    • Kartakass: Upper Skald.
    • Kartakass: Upper Skald, Grand Hall of Song and Dance.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Myrfell, Pascal Rousseau's estate.
    • Kartakass: Upper Skald, the Cauldron.
    • Kartakass: Upper Skald, Blacksmith.
    • Kartakass: Upper Skald, Sewers, 1.
    • Kartakass: Upper Skald, Sewers, 2.

Charges of 2026-04-14, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: Lower Skald, City Hall.
    • Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.

Changes of 2026-04-11, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: Lower Skald, Shops.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Lower Skald, Upper Sewers.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, The Copper Calyx.
    • Kartakass: Lower Skald, Fireside Feeshka Inn.

Changes of 2026-04-08, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: The Dales. (3 areas)
    • Kartakass: Lower Skald.

Changes of 2026-04-07, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Cabhan Daire.
    • Kartakass: Musarde Bog. (2 areas)
    • Kartakass: Musarde Bog, Forgotten Mausoleum.
    • Kartakass: Forgotten Mausoleum, Entrance.
    • Kartakass: Forgotten Mausoleum, Second Floor.
    • Kartakass: The Dales. (6 areas)
    • Kartakass: The Dales, Cave.
    • Kartakass: Southern Rodskoven. (2 areas)
    • Kartakass: Baba Yaga's Forest.
    • Kartakass: Cabin in the Woods.
    • Kartakass: Southern Rodskoven, Sacred Cave.
    • Kartakass: Lower Skald, Outskirts.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, Crypts.
    • Kartakass: Lower Skald, Haunted Crypts.
    • Kartakass: Lower Skald, Catacombs.
    • Kartakass: Ship Galley.

Changes of 2026-04-01, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Grove of the Stag.
    • Kartakass: Grove of the Stag, Hollow Tree.
    • Kartakass: Kilovan River.
    • Kartakass: Southern Rodskoven.
    • Kartakass: The Dales.

Changes of 2026-03-31, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Musarde Bog. (2 areas)
    • Kartakass: The Forsaken Caverns.

Changes of 2026-03-29, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Eastern Rodskoven. (6 areas)
    • Kartakass: Eastern Rodskoven, Forsaken Caverns.
    • Kartakass: Eastern Rodskoven, Kokobld Caves.
    • Kartakass: Musarde Bog. (3 areas)
    • Kartakass: Musarde Bog, Sunken Temple.
    • Kartakass: Kilovan River.
    • Kartakass: Crimson Road through the Southern Rodskoven.
    • Kartakass: Merecreek, Well Tunnels. (3 areas)
    • Kartakass: Sinkhole Cave.
    • Kartakass: Musarde Bog, Froim.
    • Kartakass: Musarde Bog, Froim, Mausoleum.

Changes of 2026-03-28, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Merecreek, Trafton's Place, Common Room.
    • Kartakass: Merecreek, Trafton's Place, Upstairs.
    • Kartakass: Merecreek, Meistersinger's House, Downstairs.
    • Kartakass: Merecreek, Meistersinger's House, Upstairs.
    • Kartakass: Merecreek, Old Stables.
    • Kartakass: Merecreek, Beneath the Well.
  • Added missing attribution comments to the various Merecreek areas.

Changes of 2026-03-19, by Maiyannah

  • Split Traces of Time assets from toud_assets and placed them in their own hak, toud_plc_tot.
  • Some more placeable model cleanup:
    • Removed the normalmap of tot_painting001 since it results in poorer-looking lighting.
    • Added a walkmesh to act_pew001.
    • Split the two material meshes in am_book007.

Changes of 2026-03-18, by Maiyannah

  • Renamed Kartakass: Merecreek, Church of Ezra to Kartakass: Merecreek, Chapel of Redemption's Clarion.
  • Cleaned up many placeables in the church, added descriptions to things, and decorated a bit.
  • Cleaned up several placeable models:
    • Fixed the scale and origin on am_book003.
    • Fixed the scale and origin on am_vase001.
    • Fixed the scale on ec_pilecloth001.
    • Fixed the scale, rotation, and invalid hull on tot_book001.
    • Fixed the scale, rotation, and origin on tot_book002. Also renamed the material to tot_book002t and removed an unnecessary walkmesh.
    • Fixed the origin and rotation of tot_painting001.

Changes of 2026-03-15, by Maiyannah

  • Fixed some placeables in Merecreek that were not the proper items.
  • Added some more Kartakass areas:
    • Kartakass: Merecreek, Interiors. (We will split this to different areas per building, probably)
    • Kartakass: Merecreek, Basement. (Again, this will probably be split)
    • Kartakass: Merecreek, Catacombs.
    • Kartakass: Merecreek, Church of Ezra.
  • Fluff up the Church of Ezra with our commissioned art and some HD assets.

Changes of 2026-03-14, by Maiyannah

  • Renamed "The Northern Red Woods" areas to "Northern Rodskoven" to be a little more thematic.
  • Renamed "The Wolf Woods" areas to "Ulvskoven" to be a little more thematic.
  • Added some more Kartakass areas:
    • Kartakass: Northern Rodskoven. (3 areas)
    • Kartakass: Old Rivianna House.
    • Kartakass: Old Rivianna House, Upstairs.
    • Kartakass: Fekleskoven.
    • Kartakass: The Kilovan River. (3 areas)
    • Kartakass: Spider Caves, Floor 1.
    • Kartakass: Spider Caves, Floor 2.
    • Kartakass: Darkshelf Guardhouse, Lower Dungeons.
    • Kartakass: Darkshelf Quarry, Level 1.
    • Kartakass: Merecreek, North Gate.
    • Kartakass: Eastern Rodskoven. (2 areas)
    • Kartakass: The Forsaken Canyons.
    • Kartakass: Merecreek.

Changes of 2026-03-12, by Maiyannah

  • Changed the outfit for the innkeep of the Old Stag Inn to be more appropriate.
  • Added the inn scripts and setup for the Old Stag Inn so that it is rentable.

Changes of 2026-03-11, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Darkshelf Docks.
    • Kartakass: Darkshelf Docks, Ship's Galley.
    • Kartakass: Old Stag Inn (renamed from Blackstone Inn in Wolfsong, to not conflict with the Zeidenburg Inn we already had.)

Changes of 2026-03-10, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: The Wolf Wood bordering the Balinok Foothills.
    • Kartakass: The Wolf Wood. (There will be a few areas with similar names like this, its a big forest!)
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Wolf Wood.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods, Firenewt Temple.
    • Kartakass: The Northern Red Woods, Hidden Cave.
    • Kartakass: Shadowed Veil.
    • Kartakass: Shadowed Veil, Catacombs.
    • Kartakass: Shadowed Veil, Labyrinth.
    • Kartakass: Shadowed Veil, Tower.

Changes of 2026-03-09, by Maiyannah

  • Resolved a variety of compile errors causing toud_onenter's merge to fail.

Changes of 2026-03-08, by Maiyannah

  • Added some additional Kartakass areas:
    • Kartakass: The Wolf Wood
    • Kartakass: The Wolf Wood, Cave

Changes of 2026-03-03, by Maiyannah

  • Changed toud_onenter script to set up necessary values for the Kartakass areas.
  • Changed area titles to be like 'X: Y" rather than "X - Y", just to be a little more compact.
  • Added some more Kartakass areas:
    • Kartakass - Flooded Cavern area by NoOneReally.
    • Kartakass: The Wolf Woods near Balinok Foothills by NoOneReally.
  • Added missing attribution comments to areas:
    • Renika: Maison le Serruier
    • Teith: Manor Desprite
    • Zeidenburg: Atanase Arms, Living Quarters
    • Zeidenburg: C-Sharp Luthiers
    • Zeidenburg: Sanctuary of Our Guardian's Grace
    • Zeidenburg: the Clansman Tavern
    • Zeidenburg: Vanovichova Stationery
    • Zeidenburg Outskirts: the Grey Vigil, Quarters
    • Zeidenburg Outskirts: the Skyshard Homestead, Upstairs.

Changes of 2026-03-01, by Maiyannah

  • Reinstate several doors and a few miscoded placeables caused when backporting Darkshelf Quarry.

Changes of 2026-02-28, by Maiyannah

  • Removed default.nss from toud_rlc_scripts hak
  • Added our own music to Darkshelf Quarry areas.
  • Fixed some things broken by backporting Darkshelf Quarry.
  • Relabeled all the Witcher placeables with %W1] prefix.

Changes of 2026-02-27, by Maiyannah

  • Backported Darkshelf Quarry from Wolfsong into the module.
    • Added Kartakass - Darkshelf Quarry area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 1 area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 2 area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Private Quarters area by NoOneReally.
  • Made a toud_rlc_scripts hak so as to maintain our own changes to scripts etc in RLCore.

Changes of 2026-02-26, by Maiyannah

  • Added new RLCore haks for compatibility with their own things.

Changes of 2026-02-25, by Maiyannah

Changes of 2026-02-22, by Maiyannah

  • Added test encounter 000001 for the Abandoned House.

Changes of 2026-02-19, by Maiyannah

  • Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers. This change is not retroactive.
  • Added mft_bell001 from the Medieval French Town item by Max Miller, in the new toud_plc_mft hak. More to come on that front.

Changes of 2026-02-18, by Maiyannah

  • Updated keys generated from the Blue Boar Inn to reflect room numbers. This change is not retroactive.

Changes of 2026-02-16, by Maiyannah

  • Fix problem where garda voicesets weren't appearing as selectable for players.

Older versions