City of Krezk: Difference between revisions
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|terrain=Shoreline Steppes | |terrain=Shoreline Steppes | ||
|year_formed=15 BC<ref>'''False History'''</ref> | |year_formed=15 BC<ref>'''False History'''</ref> | ||
|population=14,060<ref>{{SC|author=Maiyannah | |population=14,060<ref name="may">{{SC ND|author=Maiyannah}}</ref><ref extends="may">Inflated to be on the smaller end of a typical medieval city, originally 2,060. Written 2024-09-10.</ref> | ||
|races=Humans 97%, half-Vistani 1%, halfling 1%, other 1%<ref name=" | |races=Humans 97%, half-Vistani 1%, halfling 1%, other 1%<ref name="gaz1">{{Gaz1 NP}}</ref><ref extends="gaz1">p. 33</ref> | ||
|languages=[[Balok]], [[Luktar]], [[Common]] | |languages=[[Balok]], [[Luktar]], [[Common]] | ||
|religions=[[Cult of the Morninglord]], [[Church of Ezra]] | |religions=[[Cult of the Morninglord]], [[Church of Ezra]] | ||
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|title=Burgomaster of Krezk | |title=Burgomaster of Krezk | ||
|inheritance=Male-Preference House Senority, lead by house Wachter | |inheritance=Male-Preference House Senority, lead by house Wachter | ||
|ruler=Burgomaster [[Ioan Wachter]]<ref> | |ruler=Burgomaster [[Ioan Wachter]]<ref extends="May">In Gazetteer I Ivan rules both the municipality and the larger holding; this would likely be more power than Strahd would deign to give any single man and thus his son is the ruler of the municipality in TOUD. | ||
}}{{canon}}'''Krezk''' is a city located in northwestern [[Barovia]] near the border with [[Borca]]; [[Levkarest]] is close not too far away.<ref | Written 2024-09-10.</ref> | ||
}}{{canon}}'''Krezk''' is a city located in northwestern [[Barovia]] near the border with [[Borca]]; [[Levkarest]] is close not too far away.<ref extends="gaz1">p. 32</ref> | |||
== Background == | == Background == | ||
{{canon}} | {{canon}} | ||
Unlike the more isolated parts of [[Barovia]], [[Krezk]] is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster [[Ioan Wachter]]'s leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.<ref | Unlike the more isolated parts of [[Barovia]], [[Krezk]] is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster [[Ioan Wachter]]'s leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.<ref extends="gaz1">p. 32</ref> | ||
Krezk has a number of [[Gundarakite]] inhabitants migrated in from the south thanks to the presence of the [[Cult of the Morninglord]] and the [[Sanctuary of First Light]], the Cult's greatest temple.<ref | Krezk has a number of [[Gundarakite]] inhabitants migrated in from the south thanks to the presence of the [[Cult of the Morninglord]] and the [[Sanctuary of First Light]], the Cult's greatest temple.<ref extends="gaz1">p. 32</ref> | ||
== Places to Go == | == Places to Go == | ||
{{canon}} | {{canon}} | ||
* Needle of the Ghaddar<ref | * [[Needle of the Ghaddar]]<ref extend="gaz1_32">p. 32</ref> | ||
* Smoldering Ember<ref | * [[Smoldering Ember]]<ref extends="gaz1">p. 33</ref> | ||
== People to See == | == People to See == | ||
=== Law and Order === | === Law and Order === | ||
{{canon}} | {{canon}} | ||
Although [[Ioan Wachter]] is the town's burgomaster, he pays little interest for matters outside of trade. As a result, [[ | Although [[Ioan Wachter]] is the town's burgomaster, he pays little interest for matters outside of trade. As a result, Captain [[Gheorghe Zarneti]], leader of Krezk's militia, oversees much of the town's daily affairs, although he is somewhat flustered by it.<ref extends="gaz1">p. 32</ref> | ||
=== Other Notable People === | === Other Notable People === | ||
{{canon}} | {{canon}} | ||
* [[Jacqueline Montarri]] and her ring of procurers, the Red Vardo Traders.<ref | * [[Jacqueline Montarri]] and her ring of procurers, the [[Red Vardo Traders]].<ref extends="gaz1">p. 32</ref> | ||
* [[Samuel Valentin]], leader of the Cult of the Morninglord at the Sanctuary of First Light.<ref | * [[Samuel Valentin]], leader of the [[Cult of the Morninglord]] at the Sanctuary of First Light.<ref extends="gaz1">p. 32</ref> | ||
{{ref}} | {{ref}} |
Revision as of 23:54, 7 May 2025
Municipality of Krezk | |
---|---|
File:Krezk-arms.png | |
Culture Level | Medieval |
Climate & Terrain | Shoreline Steppes |
Year Formed | 15 BC[1] |
Population | 14,060[2][2.1] |
Races (%) | Humans 97%, half-Vistani 1%, halfling 1%, other 1%[3][3.1] |
Languages Spoken | Balok, Luktar, Common |
Religions | Cult of the Morninglord, Church of Ezra |
Government | Feudal Monarchy |
Ruler | Burgomaster Ioan Wachter[4.1] |
Ruler Title | Burgomaster of Krezk |
Title Inheritance | Male-Preference House Senority, lead by house Wachter |
Title Ascendant (Above) | Lord Boyar of Krezk and the surrounding lands, held by Lord Ivan Wachter |
Title Descendant (Below) | Burgomaster's Deputy, presently vacant |
![]() |
This section contains canon Ravenloft information from officially published sources; see the References below. |
Krezk is a city located in northwestern Barovia near the border with Borca; Levkarest is close not too far away.[3.2]
Background
![]() |
This section contains canon Ravenloft information from officially published sources; see the References below. |
Unlike the more isolated parts of Barovia, Krezk is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster Ioan Wachter's leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.[3.3]
Krezk has a number of Gundarakite inhabitants migrated in from the south thanks to the presence of the Cult of the Morninglord and the Sanctuary of First Light, the Cult's greatest temple.[3.4]
Places to Go
![]() |
This section contains canon Ravenloft information from officially published sources; see the References below. |
- Needle of the GhaddarCite error: Invalid
<ref>
tag; invalid names, e.g. too many - Smoldering Ember[3.5]
People to See
Law and Order
![]() |
This section contains canon Ravenloft information from officially published sources; see the References below. |
Although Ioan Wachter is the town's burgomaster, he pays little interest for matters outside of trade. As a result, Captain Gheorghe Zarneti, leader of Krezk's militia, oversees much of the town's daily affairs, although he is somewhat flustered by it.[3.6]
Other Notable People
![]() |
This section contains canon Ravenloft information from officially published sources; see the References below. |
- Jacqueline Montarri and her ring of procurers, the Red Vardo Traders.[3.7]
- Samuel Valentin, leader of the Cult of the Morninglord at the Sanctuary of First Light.[3.8]
References
- ↑ False History
- ↑ Server Canon:(?) Written by Maiyannah.
- ↑ Inflated to be on the smaller end of a typical medieval city, originally 2,060. Written 2024-09-10.
- ↑ Canon:(?) Gazetteer I, Arthaus Publishing (John W. Mangrum, Stuart Turner, Peter Woodworth, and Andrew Wyatt), 2002, ISBN: 978-1588460806
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedMay
- ↑ In Gazetteer I Ivan rules both the municipality and the larger holding; this would likely be more power than Strahd would deign to give any single man and thus his son is the ruler of the municipality in TOUD. Written 2024-09-10.