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Changelog: Difference between revisions

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[[Full Changelog|Older versions]]
[[Full Changelog|Older versions]]
== Version 0.1.21 ==
'''Changes 2023-09-15''' by Maiyannah
* Fixed a module corruption issue.
* Decorated the kitchen in the Priory.
'''Changes 2023-09-14''' by Maiyannah
* Added an Ezran emblem shield which the Protectors will carry.
'''Changes 2023-09-13''' by Maiyannah
* Made the grandfather clock in the Hostel interactable (to tell time!).
'''Changes 2023-09-13''' by Wilkins1952
* Added the Traveller's Hostel.
'''Changes 2023-09-12''' by Maiyannah
* Added some Ezran protectors to the Sanctuary interior.
* Backend coding for joining Ezran faction added.
* Added some decoration to the Priory.
'''Changes 2023-09-11''' by Maiyannah
* Corrected the SQL lookups for window options.
* Added initialization for the NUIMenu options.
* All the doors in the Priory are now coded to the Church of Ezra faction.
'''Changes 2023-09-10''' by Maiyannah, 0.1.21
* Clean up and reorganize a fair bit of the CEP pallete.
* Added basic organizational faction code to the game.
* Added basic Virtue handling code to the game.
== Version 0.1.20 ==
'''Changes 2023-09-09''' by Maiyannah
* Several changes to rearrange and reorganize skills:
** Remove Riding from the Radial Menu as we will not be supporting it.
** Change the homebrew Discipline to Balance (actual mechanical changes pending discussion)
** Add Occultism (actual mechanical implementation pending discussion)
** Added Alchemy for crafting (actual mechanical implementation a future goal)
** Replaced Craft Armor, Craft Weapon, and Craft Trap with Metalsmithing, Carpentry, and Leatherworking (actual mechanical implementation pending discussion)
** Added skill stubs for Escape Artist, Forgery, and Sense Motive. These are not yet implemented.
** Fancy new icons for most skills!
'''Changes 2023-09-08''' by Maiyannah, 0.1.20
* Half of the pews in the Sanctuary of Our Guardian's Grace are sit-able now.
* Initialize NUIMenu fields to avoid all the uninitialized variable spam.
* Reorganize some SQL and loading logic to suppress some additional SQL errors.
== Version 0.1.19 ==
'''Changes 2023-09-08''' by Maiyannah, 0.1.19
* Hotfix to address the the X position of windows not saving properly in some cases.
* Increased maximum length of description in the description NUI window.
== Version 0.1.18 ==
'''Changes 2023-09-08''' by Maiyannah
* Adapted the NUIMenu system to use our own database system (sqlite)
'''Changes 2023-09-07''' by Maiyannah
* Added the NUIMenu system by Philos, although we disabled a couple options - check out the neat dice roller and description/portrait editor!
'''Changes 2023-09-06''' by Maiyannah
* Added skin and hair colour, as well as height, options on Magic Mirror.
'''Changes 2023-09-05''' by Maiyannah, 0.1.18
* Tweak some placements in the Dawnsguard Inn to make sitting easier.
* Added some great assets by Stonehammer:
** medium misc dropped items
** droppable/usable buckets
* Fixed an error with the 5th previous head option on Magic Mirror.
== Version 0.1.17 ==
'''Changes 2023-09-05''' by Maiyannah, 0.1.17
* Hotfix to fix issues related to location persistence.
== Version 0.1.16 ==
'''Changes 2023-09-04''' by Maiyannah, 0.1.16
* Added the second checkpoint to the initial hub area
* Added Priory (bottom floor) to the Sanctuary of Our Guardian's Grace
* Added some civillian NPCs to the market area
* Clean up the logic for the @emote command.
* Added persistence for player locations
* Cleaned up the changelog code
'''Changes 2023-09-04''' by Wilkins1952
* Added Dawnguard Arms, a pub, and Van Cuuk Emporium, a basic shop
== Version 0.1.15 ==
'''Changes 2023-08-31''' by Maiyannah, 0.1.15
* Added options to the magic mirror to skip ahead or behind 5 heads (hat tip to Ouroboros for the suggestion)
* Fixed it so the selections will "wrap around" when it gets to the start or end.
== Version 0.1.14 ==
'''Changes 2023-08-29''' by Maiyannah, 0.1.14
* Added a Magic Mirror which will allow you to change head models for your character
== Version 0.1.13 ==
''"Home, Sweet Home"
'''Changes 2023-08-29''' by Maiyannah, 0.1.13
* First draft of the first Zeidenburg area, including the related NPCs and items - though it will need fleshed out more. '''It is not yet linked''' - I want to finish the discussion about general conduct rules before we open the proverbial doors.
* Updated the couple of site references in the module to point to toud.pw
* Fixed a couple of instances where the @portrait command would not properly apply the portrait to the PC.
* Fixed a likewise couple of instances where the @description set or add commands would not properly apply the descriptions to the PC.
* Made a couple animations which have both looped and one-shot animations in @emote use the looped ones for now. (Future wishlist: a way to distinguish between wanting it looped or not)
* Updated the @emote list command with the new emotes.
== Version 0.1.12 ==
'''Changes 2023-08-29''' by Maiyannah, 0.1.12
* Initial groundwork for job schedules system implemented
* Initial Factions added to the game (Barovians, Borcans, Dementlieuse, Garda, Church of Ezra, Cult of the Morninglord, Outlanders)
* Fixed an issue with the NUI implementation which caused it not to be dismissible in certain circumstances.
* Removed some more superfluous CEP2 content we will not be using.
== Version 0.1.11 ==
'''Changes 2023-08-18''' by Maiyannah, 0.1.11
* Upgraded to latest CEP2, and fixed all the problems related with such.
* The local entropy has been strengthened - rolls should be more truly random.
== Version 0.1.10 ==
'''Changes 2023-08-18''' by Maiyannah, 0.1.10
A meta change!
* The changelog placard now uses a NUI window to display the changes.
* Added a book to the OOC Lounge which has development credits
== Version 0.1.9 ==
'''Changes 2023-08-18''' by Maiyannah, 0.1.9
Further backend fixup! Among other things:
* Isolate the emote code specifically, same as we did with description
* Added additional emotes:
** dodge
** look left
** look right
** read
** spasm
** fall forward
** fall back
** fall (chooses one of the two above at random)
** tired
** shout
** laugh
** plead
* Ensure that emotes can be broken with movement (ie, are non-blocking)
* A backend spruce-up of the OOC room (making sure everything is static that should be, tagging things, etc)
* Challenge rating display in descriptions has been disabled
== Version 0.1.8 ==
'''Changes 2023-08-18''' by Maiyannah, 0.1.8
* Isolate the description and portrait code into a seperate file to allow specific edits
* Fix a bug this introduced causing the PC description to be overridden with add, not appended.
== Version 0.1.7 ==
'''Changes 2023-08-17''' by Maiyannah, 0.1.7
* Added the welcome and changes sign to the OOC area.
* Added the lore library to the OOC area. This needs finished, but has some basic Ravenloft lore.
* Added some benches and chairs to the OOC area. You can socialize now. Yay!
== Version 0.1.6 ==
'''Changes 2023-08-16''' by Maiyannah, 0.1.6
* Added a @portrait command
Just use @portrait (title) to change your portrait. Ezpz lemon squeezy.
== Version 0.1.5 ==
'''Changes 2023-08-16''' by Maiyannah, 0.1.5
* Added a @description command
** @description set - Sets the description to the following message.
** @description add - Appends a new string to the description.
** @description clear - Clears out the description.
== Version 0.1.4 ==
'''Changes 2023-08-16''' by Maiyannah 0.1.4
* Catch unrecognized commands (@whatever) and give an error message.
* Added help command with list of commands
* Added @emote help with a simple usage message.
== Version 0.1.3 ==
'''Changes 2023-08-16''' by Maiyannah, 0.1.3
* Added error feedback to @emote for failed emotes
* Removed debug feedback message
* Modularized the code for emote and emote processing so that they can be more easily changed.
* Added an @emote list command to list supported emotes
* Added duck to emotes
* Added bow to emotes
* Added salute to emotes
* Added greet to emotes (with alias wave)
== Version 0.1.2 ==
'''Changes 2023-08-16''' by Maiyannah, 0.1.2
* Added @emote command to chat
* Added sit emote to @emote command
* Added worship emote to @emote command
* Added meditate emote to @emote command (with alias "pray" as well)
* Added dazed emote to @emote command
== Version 0.1.1 ==
'''Changes 2023-08-15''' by Maiyannah, 0.1.1
* Added sittable chairs
* Fixed issues with them
* Ensure only one player to a chair
== Version 0.1.0 ==
'''Changes 2023-08-12''' by Maiyannah, 0.1.0
* New start at the module since the previous first draft could not be reconcilled with CEP.
* Added and decorated OOC starting area.

Revision as of 09:30, 15 October 2023

Version 0.1.22

A Journey's Start

Changes 2023-10-13, by Maiyannah

  • Set up and themed the Wiki - a lot of work still pending on the themeing front, mind, to say nothing of content.
  • Work on modularizing the Arcane Spell Failure code so it can be reused for multiple things that provide avoidance of ASF.

Changes 2023-10-12 by Maiyannah

  • Relabeled area003 to zbh1_emmahouse
  • Relabeled area to zbh1_mlchurch

Changes 2023-10-11 by Maiyannah

  • The live server now has a monitor that should keep it up, and restart it when it crashed.

Changes 2023-10-10 by Maiyannah

  • Added arcane spell failure suppression for bard, code by Baireswolf on Neverwinter Vault.

Changes 2023-10-08 by Maiyannah

  • Added a second Ezran tower shield with a painted metal base.
  • Touched up shading on the original Ezran tower shield.
  • Linked the de le Foret Residence to the hub.
  • Fixed a bug with the '5th Previous' skips for skin and hair colour.
  • Refactored the Magic Mirror scripts into their own namespace.

Changes 2023-10-07, by Maiyannah

  • Added base implementation for the Warmage class (class features pending).
  • Added class feature feats for the Anchorite of the Mists prestige class (except the two pending feats).
  • Added class icon for Warmage.

Changes 2023-10-06, by Maiyannah

  • Made the Religion and Escape Artist icons more individually distinctive.
  • Added proper game descriptions for Religion, Culture, and Escape Artist.
  • Clarified the applications of Occultism.
  • Decorated De le Foret Residence first floor

Changes 2023-10-05, by Maiyannah, 0.1.22 rcF

  • Added transparency to the skill icons that are not from the base game.
  • Added the Religion and Culture to the game proper, complete with icons.
  • Added the Speak Language skill and associated @speak command (just a stub now).

Changes 2023-10-04, by Maiyannah

  • Improved the shading on the rug template.

Changes 2023-10-03, by Maiyannah

  • Created a template for rugs in the same vein as the portrait frame template.
  • Added a requirement for the Anchorite of the Mists class to be part of the Ezran faction.

Changes 2023-10-01, by Maiyannah

  • Added De le Foret Residence as a house to use for testing the housing system.

Changes 2023-09-28, by Maiyannah, 0.1.22 rcE

  • Using stonehammer's work as a base, added a portrait frame in our game that can be easily used for custom paintings.

Changes 2023-09-27, by Maiyannah

  • Equipped all the Ezran protectors with the new Ezran tower shield.
  • Changed Ezran shield Spell Resistance from 10 to 20.

Changes 2023-09-26, by Maiyannah, 0.1.22 rcD

  • Added a tower shield with the Ezran emblem.

Changes 2023-09-25, by Maiyannah

  • Added a standing flag with the Ezran emblem.

Changes 2023-09-24, by Maiyannah

  • Added forge area in the back of Atanase Arms.

Changes 2023-09-23, by Maiyannah

  • Spruced up Atanase Arms some more.
  • Relabelled blueprint resrefs for the Van Cuuk shop and Hostel. I am sure I fixed these ones when I linked them, but apparently that got messed.

Changes 2023-09-22, by Maiyannah

  • Added Atanase Arms, a blacksmith, linked to the Merchant Square.

Changes 2023-09-20, by Maiyannah

  • Added feedback to the Magic Mirror when you are changing heads as to which ID things are.
  • Further embellishment to the Black Stone Inn.

Changes 2023-09-19, by Maiyannah 0.1.22 rcB

  • Added shell of the Anchorite of the Mists prestige class.
  • Added icon for the Anchorite of the Mists prestige class.

Changes 2023-09-18, by Maiyannah

  • Added 2nd and 3rd floor to the Black Stone Inn.  Basic building on that's done now!
  • Tagged all areas with the onEnter script that says the location.
  • Added weather status to the onEnter script.

Changes 2023-09-17, by Maiyannah

  • Made night in the Merchant's Square darker around the unlit areas.
  • Fixed several doors to be properly static in the Merchant's Square, still plenty to go.
  • Added the Black Stone Inn to be our testbed for short-term rentals.

Changes 2023-09-16, by Maiyannah, 0.1.22 rcA

  • Add a series of lampposts to the Merchant's Square for night-time illumination.  Keep old noapte at bay!
  • Some minor fixes to the Virtue backend.

Older versions