|
Tag: visualeditor-switched |
Line 96: |
Line 96: |
|
| |
|
| [[Full Changelog|Older versions]] | | [[Full Changelog|Older versions]] |
|
| |
| == Version 0.1.21 ==
| |
| '''Changes 2023-09-15''' by Maiyannah
| |
|
| |
| * Fixed a module corruption issue.
| |
| * Decorated the kitchen in the Priory.
| |
|
| |
| '''Changes 2023-09-14''' by Maiyannah
| |
|
| |
| * Added an Ezran emblem shield which the Protectors will carry.
| |
|
| |
| '''Changes 2023-09-13''' by Maiyannah
| |
|
| |
| * Made the grandfather clock in the Hostel interactable (to tell time!).
| |
|
| |
| '''Changes 2023-09-13''' by Wilkins1952
| |
|
| |
| * Added the Traveller's Hostel.
| |
|
| |
| '''Changes 2023-09-12''' by Maiyannah
| |
|
| |
| * Added some Ezran protectors to the Sanctuary interior.
| |
| * Backend coding for joining Ezran faction added.
| |
| * Added some decoration to the Priory.
| |
|
| |
| '''Changes 2023-09-11''' by Maiyannah
| |
|
| |
| * Corrected the SQL lookups for window options.
| |
| * Added initialization for the NUIMenu options.
| |
| * All the doors in the Priory are now coded to the Church of Ezra faction.
| |
|
| |
| '''Changes 2023-09-10''' by Maiyannah, 0.1.21
| |
|
| |
| * Clean up and reorganize a fair bit of the CEP pallete.
| |
| * Added basic organizational faction code to the game.
| |
| * Added basic Virtue handling code to the game.
| |
|
| |
| == Version 0.1.20 ==
| |
| '''Changes 2023-09-09''' by Maiyannah
| |
|
| |
| * Several changes to rearrange and reorganize skills:
| |
| ** Remove Riding from the Radial Menu as we will not be supporting it.
| |
| ** Change the homebrew Discipline to Balance (actual mechanical changes pending discussion)
| |
| ** Add Occultism (actual mechanical implementation pending discussion)
| |
| ** Added Alchemy for crafting (actual mechanical implementation a future goal)
| |
| ** Replaced Craft Armor, Craft Weapon, and Craft Trap with Metalsmithing, Carpentry, and Leatherworking (actual mechanical implementation pending discussion)
| |
| ** Added skill stubs for Escape Artist, Forgery, and Sense Motive. These are not yet implemented.
| |
| ** Fancy new icons for most skills!
| |
|
| |
| '''Changes 2023-09-08''' by Maiyannah, 0.1.20
| |
|
| |
| * Half of the pews in the Sanctuary of Our Guardian's Grace are sit-able now.
| |
| * Initialize NUIMenu fields to avoid all the uninitialized variable spam.
| |
| * Reorganize some SQL and loading logic to suppress some additional SQL errors.
| |
|
| |
| == Version 0.1.19 ==
| |
| '''Changes 2023-09-08''' by Maiyannah, 0.1.19
| |
|
| |
| * Hotfix to address the the X position of windows not saving properly in some cases.
| |
| * Increased maximum length of description in the description NUI window.
| |
|
| |
| == Version 0.1.18 ==
| |
| '''Changes 2023-09-08''' by Maiyannah
| |
|
| |
| * Adapted the NUIMenu system to use our own database system (sqlite)
| |
|
| |
| '''Changes 2023-09-07''' by Maiyannah
| |
|
| |
| * Added the NUIMenu system by Philos, although we disabled a couple options - check out the neat dice roller and description/portrait editor!
| |
|
| |
| '''Changes 2023-09-06''' by Maiyannah
| |
|
| |
| * Added skin and hair colour, as well as height, options on Magic Mirror.
| |
| '''Changes 2023-09-05''' by Maiyannah, 0.1.18
| |
|
| |
| * Tweak some placements in the Dawnsguard Inn to make sitting easier.
| |
| * Added some great assets by Stonehammer:
| |
| ** medium misc dropped items
| |
| ** droppable/usable buckets
| |
| * Fixed an error with the 5th previous head option on Magic Mirror.
| |
|
| |
| == Version 0.1.17 ==
| |
| '''Changes 2023-09-05''' by Maiyannah, 0.1.17
| |
|
| |
| * Hotfix to fix issues related to location persistence.
| |
|
| |
| == Version 0.1.16 ==
| |
| '''Changes 2023-09-04''' by Maiyannah, 0.1.16
| |
|
| |
| * Added the second checkpoint to the initial hub area
| |
| * Added Priory (bottom floor) to the Sanctuary of Our Guardian's Grace
| |
| * Added some civillian NPCs to the market area
| |
| * Clean up the logic for the @emote command.
| |
| * Added persistence for player locations
| |
| * Cleaned up the changelog code
| |
|
| |
| '''Changes 2023-09-04''' by Wilkins1952
| |
|
| |
| * Added Dawnguard Arms, a pub, and Van Cuuk Emporium, a basic shop
| |
|
| |
| == Version 0.1.15 ==
| |
| '''Changes 2023-08-31''' by Maiyannah, 0.1.15
| |
|
| |
| * Added options to the magic mirror to skip ahead or behind 5 heads (hat tip to Ouroboros for the suggestion)
| |
| * Fixed it so the selections will "wrap around" when it gets to the start or end.
| |
|
| |
| == Version 0.1.14 ==
| |
| '''Changes 2023-08-29''' by Maiyannah, 0.1.14
| |
|
| |
| * Added a Magic Mirror which will allow you to change head models for your character
| |
|
| |
| == Version 0.1.13 ==
| |
| ''"Home, Sweet Home"
| |
|
| |
| '''Changes 2023-08-29''' by Maiyannah, 0.1.13
| |
| * First draft of the first Zeidenburg area, including the related NPCs and items - though it will need fleshed out more. '''It is not yet linked''' - I want to finish the discussion about general conduct rules before we open the proverbial doors.
| |
| * Updated the couple of site references in the module to point to toud.pw
| |
| * Fixed a couple of instances where the @portrait command would not properly apply the portrait to the PC.
| |
| * Fixed a likewise couple of instances where the @description set or add commands would not properly apply the descriptions to the PC.
| |
| * Made a couple animations which have both looped and one-shot animations in @emote use the looped ones for now. (Future wishlist: a way to distinguish between wanting it looped or not)
| |
| * Updated the @emote list command with the new emotes.
| |
|
| |
| == Version 0.1.12 ==
| |
| '''Changes 2023-08-29''' by Maiyannah, 0.1.12
| |
|
| |
| * Initial groundwork for job schedules system implemented
| |
| * Initial Factions added to the game (Barovians, Borcans, Dementlieuse, Garda, Church of Ezra, Cult of the Morninglord, Outlanders)
| |
| * Fixed an issue with the NUI implementation which caused it not to be dismissible in certain circumstances.
| |
| * Removed some more superfluous CEP2 content we will not be using.
| |
|
| |
| == Version 0.1.11 ==
| |
| '''Changes 2023-08-18''' by Maiyannah, 0.1.11
| |
|
| |
| * Upgraded to latest CEP2, and fixed all the problems related with such.
| |
| * The local entropy has been strengthened - rolls should be more truly random.
| |
|
| |
| == Version 0.1.10 ==
| |
| '''Changes 2023-08-18''' by Maiyannah, 0.1.10
| |
| A meta change!
| |
|
| |
| * The changelog placard now uses a NUI window to display the changes.
| |
| * Added a book to the OOC Lounge which has development credits
| |
|
| |
| == Version 0.1.9 ==
| |
| '''Changes 2023-08-18''' by Maiyannah, 0.1.9
| |
| Further backend fixup! Among other things:
| |
|
| |
| * Isolate the emote code specifically, same as we did with description
| |
| * Added additional emotes:
| |
| ** dodge
| |
| ** look left
| |
| ** look right
| |
| ** read
| |
| ** spasm
| |
| ** fall forward
| |
| ** fall back
| |
| ** fall (chooses one of the two above at random)
| |
| ** tired
| |
| ** shout
| |
| ** laugh
| |
| ** plead
| |
| * Ensure that emotes can be broken with movement (ie, are non-blocking)
| |
| * A backend spruce-up of the OOC room (making sure everything is static that should be, tagging things, etc)
| |
| * Challenge rating display in descriptions has been disabled
| |
|
| |
| == Version 0.1.8 ==
| |
| '''Changes 2023-08-18''' by Maiyannah, 0.1.8
| |
|
| |
| * Isolate the description and portrait code into a seperate file to allow specific edits
| |
| * Fix a bug this introduced causing the PC description to be overridden with add, not appended.
| |
|
| |
| == Version 0.1.7 ==
| |
| '''Changes 2023-08-17''' by Maiyannah, 0.1.7
| |
|
| |
| * Added the welcome and changes sign to the OOC area.
| |
| * Added the lore library to the OOC area. This needs finished, but has some basic Ravenloft lore.
| |
| * Added some benches and chairs to the OOC area. You can socialize now. Yay!
| |
|
| |
| == Version 0.1.6 ==
| |
| '''Changes 2023-08-16''' by Maiyannah, 0.1.6
| |
|
| |
| * Added a @portrait command
| |
|
| |
| Just use @portrait (title) to change your portrait. Ezpz lemon squeezy.
| |
|
| |
| == Version 0.1.5 ==
| |
| '''Changes 2023-08-16''' by Maiyannah, 0.1.5
| |
|
| |
| * Added a @description command
| |
| ** @description set - Sets the description to the following message.
| |
| ** @description add - Appends a new string to the description.
| |
| ** @description clear - Clears out the description.
| |
|
| |
| == Version 0.1.4 ==
| |
| '''Changes 2023-08-16''' by Maiyannah 0.1.4
| |
|
| |
| * Catch unrecognized commands (@whatever) and give an error message.
| |
| * Added help command with list of commands
| |
| * Added @emote help with a simple usage message.
| |
|
| |
| == Version 0.1.3 ==
| |
| '''Changes 2023-08-16''' by Maiyannah, 0.1.3
| |
|
| |
| * Added error feedback to @emote for failed emotes
| |
| * Removed debug feedback message
| |
| * Modularized the code for emote and emote processing so that they can be more easily changed.
| |
| * Added an @emote list command to list supported emotes
| |
| * Added duck to emotes
| |
| * Added bow to emotes
| |
| * Added salute to emotes
| |
| * Added greet to emotes (with alias wave)
| |
|
| |
| == Version 0.1.2 ==
| |
| '''Changes 2023-08-16''' by Maiyannah, 0.1.2
| |
|
| |
| * Added @emote command to chat
| |
| * Added sit emote to @emote command
| |
| * Added worship emote to @emote command
| |
| * Added meditate emote to @emote command (with alias "pray" as well)
| |
| * Added dazed emote to @emote command
| |
|
| |
| == Version 0.1.1 ==
| |
| '''Changes 2023-08-15''' by Maiyannah, 0.1.1
| |
|
| |
| * Added sittable chairs
| |
| * Fixed issues with them
| |
| * Ensure only one player to a chair
| |
|
| |
| == Version 0.1.0 ==
| |
| '''Changes 2023-08-12''' by Maiyannah, 0.1.0
| |
|
| |
| * New start at the module since the previous first draft could not be reconcilled with CEP.
| |
| * Added and decorated OOC starting area.
| |
Version 0.1.22
A Journey's Start
Changes 2023-10-13, by Maiyannah
- Set up and themed the Wiki - a lot of work still pending on the themeing front, mind, to say nothing of content.
- Work on modularizing the Arcane Spell Failure code so it can be reused for multiple things that provide avoidance of ASF.
Changes 2023-10-12 by Maiyannah
- Relabeled area003 to zbh1_emmahouse
- Relabeled area to zbh1_mlchurch
Changes 2023-10-11 by Maiyannah
- The live server now has a monitor that should keep it up, and restart it when it crashed.
Changes 2023-10-10 by Maiyannah
- Added arcane spell failure suppression for bard, code by Baireswolf on Neverwinter Vault.
Changes 2023-10-08 by Maiyannah
- Added a second Ezran tower shield with a painted metal base.
- Touched up shading on the original Ezran tower shield.
- Linked the de le Foret Residence to the hub.
- Fixed a bug with the '5th Previous' skips for skin and hair colour.
- Refactored the Magic Mirror scripts into their own namespace.
Changes 2023-10-07, by Maiyannah
- Added base implementation for the Warmage class (class features pending).
- Added class feature feats for the Anchorite of the Mists prestige class (except the two pending feats).
- Added class icon for Warmage.
Changes 2023-10-06, by Maiyannah
- Made the Religion and Escape Artist icons more individually distinctive.
- Added proper game descriptions for Religion, Culture, and Escape Artist.
- Clarified the applications of Occultism.
- Decorated De le Foret Residence first floor
Changes 2023-10-05, by Maiyannah, 0.1.22 rcF
- Added transparency to the skill icons that are not from the base game.
- Added the Religion and Culture to the game proper, complete with icons.
- Added the Speak Language skill and associated @speak command (just a stub now).
Changes 2023-10-04, by Maiyannah
- Improved the shading on the rug template.
Changes 2023-10-03, by Maiyannah
- Created a template for rugs in the same vein as the portrait frame template.
- Added a requirement for the Anchorite of the Mists class to be part of the Ezran faction.
Changes 2023-10-01, by Maiyannah
- Added De le Foret Residence as a house to use for testing the housing system.
Changes 2023-09-28, by Maiyannah, 0.1.22 rcE
- Using stonehammer's work as a base, added a portrait frame in our game that can be easily used for custom paintings.
Changes 2023-09-27, by Maiyannah
- Equipped all the Ezran protectors with the new Ezran tower shield.
- Changed Ezran shield Spell Resistance from 10 to 20.
Changes 2023-09-26, by Maiyannah, 0.1.22 rcD
- Added a tower shield with the Ezran emblem.
Changes 2023-09-25, by Maiyannah
- Added a standing flag with the Ezran emblem.
Changes 2023-09-24, by Maiyannah
- Added forge area in the back of Atanase Arms.
Changes 2023-09-23, by Maiyannah
- Spruced up Atanase Arms some more.
- Relabelled blueprint resrefs for the Van Cuuk shop and Hostel. I am sure I fixed these ones when I linked them, but apparently that got messed.
Changes 2023-09-22, by Maiyannah
- Added Atanase Arms, a blacksmith, linked to the Merchant Square.
Changes 2023-09-20, by Maiyannah
- Added feedback to the Magic Mirror when you are changing heads as to which ID things are.
- Further embellishment to the Black Stone Inn.
Changes 2023-09-19, by Maiyannah 0.1.22 rcB
- Added shell of the Anchorite of the Mists prestige class.
- Added icon for the Anchorite of the Mists prestige class.
Changes 2023-09-18, by Maiyannah
- Added 2nd and 3rd floor to the Black Stone Inn. Basic building on that's done now!
- Tagged all areas with the onEnter script that says the location.
- Added weather status to the onEnter script.
Changes 2023-09-17, by Maiyannah
- Made night in the Merchant's Square darker around the unlit areas.
- Fixed several doors to be properly static in the Merchant's Square, still plenty to go.
- Added the Black Stone Inn to be our testbed for short-term rentals.
Changes 2023-09-16, by Maiyannah, 0.1.22 rcA
- Add a series of lampposts to the Merchant's Square for night-time illumination. Keep old noapte at bay!
- Some minor fixes to the Virtue backend.
Older versions