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Mage: Difference between revisions

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A mage is one whom masters the arcane through years of careful, rigorous study. Assembling a spellbook that they then can cast through gesture and invocation, they wield the weave to both ward and harm - though in Ravenloft, they are often met with suspicion, at best.
A mage is one whom masters the arcane through years of careful, rigorous study. Assembling a spellbook that they then can cast through gesture and invocation, they wield the weave to both ward and harm - though in Ravenloft, they are often met with suspicion, at best.


Paths: Necromancer, Wizard
* Paths: Necromancer, Wizard
Hit Dice: d2
* Hit Dice: d2
Skill Points: 6+Int bonus (x2 at first level)
* Skill Points: 6+Int bonus (x2 at first level)
Saves: Will High, Fortitude Low, Reflex low
* Saves: Will High, Fortitude Low, Reflex low
Attack Bonus: 1/2 progression
* Attack Bonus: 1/2 progression
Armour Proficiency: None
* Armour Proficiency: None


= Class Progression =
= Class Progression =


= Paths =
= Paths =

Revision as of 18:16, 12 March 2025

A mage is one whom masters the arcane through years of careful, rigorous study. Assembling a spellbook that they then can cast through gesture and invocation, they wield the weave to both ward and harm - though in Ravenloft, they are often met with suspicion, at best.

  • Paths: Necromancer, Wizard
  • Hit Dice: d2
  • Skill Points: 6+Int bonus (x2 at first level)
  • Saves: Will High, Fortitude Low, Reflex low
  • Attack Bonus: 1/2 progression
  • Armour Proficiency: None

Class Progression

Paths