Changelog: Difference between revisions
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** Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters. | ** Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters. | ||
** Kartakass: Flooded Cavern. | ** Kartakass: Flooded Cavern. | ||
** Kartakass: The Northern Red Woods. (2 areas) | |||
** Kartakass: The Wolf Wood bordering the Balinok Foothills. | ** Kartakass: The Wolf Wood bordering the Balinok Foothills. | ||
** Kartakass: The Wolf Woods near Balinok Foothills. | ** Kartakass: The Wolf Woods near Balinok Foothills. | ||
** Kartakass: The Wolf Wood. | ** Kartakass: The Wolf Wood. (3 areas) | ||
** Kartakass: The Wolf Wood, Cave. | ** Kartakass: The Wolf Wood, Cave. | ||
Latest revision as of 10:23, 10 March 2026
0.1.25
Journey Onward
Rolling summary of all 0.1.25 major changes
Finer details below. Ordered chronologically with the most recent at top.
Bugfixes
- Fix problem where garda voicesets weren't appearing as selectable for players.
- Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers.
Changes
- Updated keys generated from the Blue Boar Inn to reflect room numbers.
- Relabeled all the Witcher placeables with %W1] prefix.
Additions
- Added new placeables from the Medieval French Town itemset ($MFT prefix):
- mft_bell001 / Bell: Large Bronze
- Added quarterstaves from Father of Staves.
- Added new RLCore haks for compatibility with their own things.
- Added several Kartakass areas by NoOneReally:
- Kartakass: Darkshelf Quarry.
- Kartakass: Darkshelf Quarry, Guardhouse, Floor 1.
- Kartakass: Darkshelf Quarry, Guardhouse, Floor 2.
- Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters.
- Kartakass: Flooded Cavern.
- Kartakass: The Northern Red Woods. (2 areas)
- Kartakass: The Wolf Wood bordering the Balinok Foothills.
- Kartakass: The Wolf Woods near Balinok Foothills.
- Kartakass: The Wolf Wood. (3 areas)
- Kartakass: The Wolf Wood, Cave.
Removals
Detailed changelog for 0.1.25
Changes of 2026-03-10, by Maiyannah
- Added some more Kartakass areas:
- Kartakass: The Wolf Wood bordering the Balinok Foothills.
- Kartakass: The Wolf Wood. (There will be a few areas with similar names like this, its a big forest!)
- Kartakass: The Northern Red Woods.
- Kartakass: The Northern Red Woods.
- Kartakass: The Wolf Wood.
Changes of 2026-03-09, by Maiyannah
- Resolved a variety of compile errors causing toud_onenter's merge to fail.
Changes of 2026-03-08, by Maiyannah
- Added some additional Kartakass areas:
- Kartakass: The Wolf Wood
- Kartakass: The Wolf Wood, Cave
Changes of 2026-03-03, by Maiyannah
- Changed toud_onenter script to set up necessary values for the Kartakass areas.
- Changed area titles to be like 'X: Y" rather than "X - Y", just to be a little more compact.
- Added some more Kartakass areas:
- Kartakass - Flooded Cavern area by NoOneReally.
- Kartakass: The Wolf Woods near Balinok Foothills by NoOneReally.
- Added missing attribution comments to areas:
- Renika: Maison le Serruier
- Teith: Manor Desprite
- Zeidenburg: Atanase Arms, Living Quarters
- Zeidenburg: C-Sharp Luthiers
- Zeidenburg: Sanctuary of Our Guardian's Grace
- Zeidenburg: the Clansman Tavern
- Zeidenburg: Vanovichova Stationery
- Zeidenburg Outskirts: the Grey Vigil, Quarters
- Zeidenburg Outskirts: the Skyshard Homestead, Upstairs.
Changes of 2026-03-01, by Maiyannah
- Reinstate several doors and a few miscoded placeables caused when backporting Darkshelf Quarry.
Changes of 2026-02-28, by Maiyannah
- Removed default.nss from toud_rlc_scripts hak
- Added our own music to Darkshelf Quarry areas.
- Fixed some things broken by backporting Darkshelf Quarry.
- Relabeled all the Witcher placeables with %W1] prefix.
Changes of 2026-02-27, by Maiyannah
- Backported Darkshelf Quarry from Wolfsong into the module.
- Added Kartakass - Darkshelf Quarry area by NoOneReally.
- Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 1 area by NoOneReally.
- Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 2 area by NoOneReally.
- Added Kartakass - Darkshelf Quarry, Guardhouse, Private Quarters area by NoOneReally.
- Made a toud_rlc_scripts hak so as to maintain our own changes to scripts etc in RLCore.
Changes of 2026-02-26, by Maiyannah
- Added new RLCore haks for compatibility with their own things.
Changes of 2026-02-25, by Maiyannah
- Added quarterstaves from Father of Staves.
Changes of 2026-02-22, by Maiyannah
- Added test encounter 000001 for the Abandoned House.
Changes of 2026-02-19, by Maiyannah
- Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers. This change is not retroactive.
- Added mft_bell001 from the Medieval French Town item by Max Miller, in the new toud_plc_mft hak. More to come on that front.
Changes of 2026-02-18, by Maiyannah
- Updated keys generated from the Blue Boar Inn to reflect room numbers. This change is not retroactive.
Changes of 2026-02-16, by Maiyannah
- Fix problem where garda voicesets weren't appearing as selectable for players.
