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__TOC__
__TOC__
== 0.1.23 ==
== 0.1.25 ==
Civic construction
'''Journey Onward'''


=== 0.1.23b ===
=== Rolling summary of all 0.1.25 major changes ===
'''Changes of 2024-04-11''', by maiyannah
Finer details below.  Ordered chronologically with the most recent at top.


* Seperate licensed assets into toud_assets.hak
==== Bugfixes ====
** Move the pew placeable to toud_assets
* Fix problem where garda voicesets weren't appearing as selectable for players.
* Add Ezran candleabra placeable to toud_assets.hak
* Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers.
* Add entry to placeables.2da for the new candleabra.


'''Changes of 2024-04-08''', by Maiyannah
==== Changes ====
* Updated keys generated from the Blue Boar Inn to reflect room numbers.
* Relabeled all the Witcher placeables with %W1] prefix.


* Add new Ezran pew placeable to toud_placeables.
==== Additions ====
* Added new placeables from the Medieval French Town itemset ($MFT prefix):
** mft_bell001 / Bell: Large Bronze
* Added quarterstaves from [https://neverwintervault.org/project/nwnee/model/father-staves-quarterstaff Father of Staves].
* Added new RLCore haks for compatibility with their own tings.
* Added several Kartakass areas by NoOneReally:
** Kartakass: Baba Yaga's Forest.
** Kartakass: Cabhan Daire.
** Kartakass: Cabin in the Woods.
** Kartakass: Crimson Road through the Southern Rodskoven.
** Kartakass: Darkshelf Quarry.
** Kartakass: Darkshelf Quarry, Guardhouse, Floor 1.
** Kartakass: Darkshelf Quarry, Guardhouse, Floor 2.
** Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters.
** Kartakass: Darkshelf Quarry, Guardhouse, Lower Dungeons.
** Kartakass: Darkshelf Quarry, Level 1.
** Kartakass: Eastern Rodskoven. (6 areas)
** Kartakass: Eastern Rodskoven, Forsaken Caverns.
** Kartakass: Eastern Rodskoven, Kokobld Caves.
** Kartakass: Fekleskoven.
** Kartakass: Flooded Cavern.
** Kartakass: Grove of the Stag.
** Kartakass: Grove of the Stag, Hollow Tree.
** Kartakass: Kilovan River. (6 areas)
** Kartakass: Lower Skald.
** Kartakass: Lower Skald, Catacombs.
** Kartakass: Lower Skald, Church.
** Kartakass: Lower Skald, Church.
** Kartakass: Lower Skald, City Hall.
** Kartakass: Lower Skald, Crypts.
** Kartakass: Lower Skald, Fireside Feeshka Inn.
** Kartakass: Lower Skald, Haunted Crypts.
** Kartakass: Lower Skald, Lower Sewers.
** Kartakass: Lower Skald, Shops.
** Kartakass: Lower Skald, The King's Ransom.
** Kartakass: Lower Skald, The Copper Calyx.
** Kartakass: Lower Skald, Upper Sewers.
** Kartakass: Merecreek.
** Kartakass: Merecreek, Basements.
** Kartakass: Merecreek, Beneath the Well.
** Kartakass: Merecreek, Catacombs.
** Kartakass: Merecreek, Chapel of Redemption's Clarion.
** Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.
** Kartakass: Merecreek, Interiors.
** Kartakass: Merecreek, Old Stables.
** Kartakass: Merecreek, Meistersinger's House, Downstairs.
** Kartakass: Merecreek, Meistersinger's House, Upstairs.
** Kartakass: Merecreek, Trafton's Place, Common Room.
** Kartakass: Merecreek, Trafton's Place, Upstairs.
** Kartakass: Merecreek, Well Tunnels. (3 areas)
** Kartakass: Myrfell, Pascal Rousseau's estate.
** Kartakass: Musarde Bog. (5 areas)
** Kartakass: Musarde Bog, Froim.
** Kartakass: Musarde Bog, Froim, Mausoleum.
** Kartakass: Musarde Bog, Sunken Temple.
** Kartakass: Northern Rodskoven. (8 areas)
** Kartakass: Northern Rodskoven, Firenewt Temple.
** Kartakass: Northern Rodskoven, Hidden Cave.
** Kartakass: Old Rivianna House.
** Kartakass: Old Rivianna House, Upstairs.
** Kartakass: Shadowed Veil.
** Kartakass: Shadowed Veil, Catacombs.
** Kartakass: Shadowed Veil, Labyrinth.
** Kartakass: Shadowed Veil, Tower.
** Kartakass: Ship Galley.
** Kartakass: Skald, Shops.
** Kartakass: Sinkhole Cave.
** Kartakass: Southern Rodskoven. (3 areas)
** Kartakass: Southern Rodskoven, Sacred Cave.
** Kartakass: Spider Cave, Floor 2.
** Kartakass: The Dales. (7 areas)
** Kartakass: The Dales, Cave.
** Kartakass: The Forsaken Caverns.
** Kartakass: Ulvskoven bordering the Balinok Foothills.
** Kartakass: Ulvskoven near Balinok Foothills.
** Kartakass: Ulvskoven. (3 areas)
** Kartakass: Ulvskoven, Cave. (2 areas)
** Kartakass: Upper Skald.
** Kartakass: Upper Skald, Blacksmith.
** Kartakass: Upper Skald, Grand Hall of Song and Dance.
** Kartakass: Upper Skald, the Cauldron.
** Kartakass: Upper Skald, The Old Kartakan Inn.
** Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
** Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
** Kartakass: Upper Skald, Sewers, 1.
** Kartakass: Upper Skald, Sewers, 2.
** Kartakass: Upper Skald, Sewers, 3.
** Kartakass: Upper Skald, Sewers, Theives's Guild.
** Kartakass: The Forsaken Canyons.


'''Changes of 2024-05-05''', by Maiyannah
==== Removals ====


* Changed starting gold to 900 to represent the actual total of valuables desired by the PhB.
----
* Added some more expensive things to the New Character Area vendor as a result.
* Relabel all the vanilla NWN placeables to both be better organized and mark them as from NWN.
* Got the Ezran statue placeable working (finally), and placed by the Sanctuary of Our Guardian's Grace in Zeidenberg.


'''Changes of 2024-05-04''', by Maiyannah
=== Detailed changelog for 0.1.25 ===
* Further Favoured Soul implementation:
'''Changes of 2026-04-26''', by Maiyannah
** Added packages from cleric for Favoured Soul.
* Fixed Upper Skald, Sewers 3 to use the proper toud_onenter and toud_onexit scripts.
** Added Spells Per Day entries for Favoured Soul.
* Fixed some improper placeables in Upper Skald, The Old Kartakan Inn.
** Added Bonus Feats entries for Favoured Soul.
* Converted Upper Skald, the Old Kartakan Inn to use the inn system for rentable rooms.
** Added takeable Feats entries for Favoured Soul.
* Fix the module load scripting to correctly bootstrap NESS for Kartakass encounters.
* Renumbered packages with the new class IDs.
* Made all player packages start with 200 gold and a set of Adventurer's Garb.
* Scripted some help text for the New Character Area.
* Filled in the Magic Mirrors in the customizatrion area of the New Character Area.
* Fixed Talis's portrait description in the New Character Area.
* Added a new character item vendor to the New Character Area.
* Changed the bookcases to some fancier ones in the New Character Area, and made the ones presently unusued static.


'''Changes of 2024-05-03''', by Maiyannah
'''Changes of 2026-04-21''', by Maiyannah
* Favoured Soul getting fleshed into its own class:
* Added a custom loading screen for Kartakass and assigned it to all Kartakass areas.
** Added custom save progression table to Favoured Soul - they now properly have their own save progression.
** Added custom class skill table to Favoured Soul.
** Added custom icon for Favoured Soul.
** Added tlk entries for Favoured Soul name and description.


You will need to redownload the tlk when this goes live on test.
'''Changes of 2026-04-20''', by Maiyannah
* Changed the loadscreens for Kartakass from random screens to the TOUD logo screen for now.
* Fixed some Kartakass areas to use toud_onenter and toud_onexit appropriately:
** Kartakass: Darkshelf Guardhouse, Floor One.
** Kartakass: Darkshelf Guardhouse, Floor Two.
** Kartakass: Darkshelf Guardhouse, Private Quarters.
** Kartakass: Darkshelf Quarry.
** Kartakass: Fekleskoven.
** Kartakass: Lower Skald, Lower Sewers.
** Kartakass: Lower Skald, The King's Ransom.
** Kartakass: Merecreek, Meistersinger's House, Lower Floor.
** Kartakass: Merecreek, Meistersinger's House, Upper Floor.
* Fixed some Kartakass areas to use HD skies.
** Kartakass: Crimson Road through the Southern Rodskoven.


'''Changes of 2024-05-02''', by Maiyannah
'''Changes of 2026-04-19''', by Maiyannah
* Properly made the new animations one-shot where appropriate (coy_jump, excited, dejected, nicewave, tell_secret, take_knee, victory, makethreat, solong, playjoy)
* Some fix ups in Kartakass: Merecreek, Chapel of Redemption's Clarion:
* Added @emote clear which will clear looping custom animations.
** Added sit spots for the pews.
* Added kneeling looping emote version of take_knee.
** Renamed some items to be more appropriately titled.
** Made the statue have a clicky-description
** Removed Can be Relocked from several placeables it is inappropriate for.
* Some fix ups in Kartakass: Merecreek, Trafston's Place, Common Room:
** Fix misassigned chair placeables.
** Made the central table a HD model.
** Made the crates and barrels proper containers and add short descriptions to them.
** Made the rugs and bar plot-marked/indestructible.
** Fix up the fireplace VFX.


'''Changes of 2024-05-01''', by Maiyannah
'''Changes of 2026-04-17''', by Maiyannah
* Added palmweaver's mocap animations to our @emote command. New emotes:
* Final Kartakass areas:
** coy_jump
** Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
** excited
** Kartakass: Upper Skald, The Old Kartakan Inn.
** dejected
** Kartakass: Upper Skald, Sewers, Theives's Guild.
** nicewave
** Kartakass: Skald, Shops.
** tell_secret
** Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
** terrified
** Kartakass: Upper Skald, Sewers, 3.
** take_knee
** wall_lean
** victory
** squat
** makethreat
** washwindows
** argue
** gracedance
** crossarms
** playpiano
** faint
** solong
** playjoy


'''Changes of 2024-04-30''', by Maiyannah
'''Changes of 2026-04-16''', by Maiyannah
* Add some lanterns to Krofburg.
* Added some Kartakass areas:
* Add ice damage to the water crossings in Krofburg (except the bridge of course).
** Kartakass: Upper Skald.
* Added some additional houses to Krofburg.
** Kartakass: Upper Skald, Grand Hall of Song and Dance.
* Fix some more placeable names to be more easily found.
** Kartakass: Lower Skald, Church.
* Add lacking attribution to some placeable names.
** Kartakass: Myrfell, Pascal Rousseau's estate.
* Some general 2da cleanup (typos etc).
** Kartakass: Upper Skald, the Cauldron.
** Kartakass: Upper Skald, Blacksmith.
** Kartakass: Upper Skald, Sewers, 1.
** Kartakass: Upper Skald, Sewers, 2.


'''Changes 2024-04-29''', by Maiyannah
'''Charges of 2026-04-14''', by Maiyannah
* Added fixed lamppost placeable in toud_cepfixes, courtesy of mmat.
* Added some more Kartakass Areas:
** Kartakass: Lower Skald, City Hall.
** Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.


'''Changes 2024-04-27''', by Maiyannah
'''Changes of 2026-04-11''', by Maiyannah
* Upgraded the Drylands tileset to the HD remake by ShadGuy.
* Added some more Kartakass Areas:
** Kartakass: Lower Skald, Shops.
** Kartakass: Lower Skald, The King's Ransom.
** Kartakass: Lower Skald, Upper Sewers.
** Kartakass: Lower Skald, Lower Sewers.
** Kartakass: Lower Skald, The Copper Calyx.
** Kartakass: Lower Skald, Fireside Feeshka Inn.


'''Changes 2024-04-26''', by Maiyannah
'''Changes of 2026-04-08''', by Maiyannah
* Add a campfire and seats around it to the Krofburg vistani camp.
* Added some more Kartakass Areas:
* Add some houses to Outlook Hill.
** Kartakass: The Dales. (3 areas)
** Kartakass: Lower Skald.


'''Changes 2024-04-25''', by Maiyannah
'''Changes of 2026-04-07''', by Maiyannah
* Rebuilt Krofburg with a more modern and better looking tileset.
* Added some more Kartakass areas:
* Combined the two Krofburg areas (Outlook Hill and outskirts) into a single large area.
** Kartakass: Cabhan Daire.
** Kartakass: Musarde Bog. (2 areas)
** Kartakass: Musarde Bog, Forgotten Mausoleum.
** Kartakass: Forgotten Mausoleum, Entrance.
** Kartakass: Forgotten Mausoleum, Second Floor.
** Kartakass: The Dales. (6 areas)
** Kartakass: The Dales, Cave.
** Kartakass: Southern Rodskoven. (2 areas)
** Kartakass: Baba Yaga's Forest.
** Kartakass: Cabin in the Woods.
** Kartakass: Southern Rodskoven, Sacred Cave.
** Kartakass: Lower Skald, Outskirts.
** Kartakass: Lower Skald, Church.
** Kartakass: Lower Skald, Crypts.
** Kartakass: Lower Skald, Haunted Crypts.
** Kartakass: Lower Skald, Catacombs.
** Kartakass: Ship Galley.


'''Changes of 2024-04-24''', by Maiyannah
'''Changes of 2026-04-01''', by Maiyannah
* Added garda station to Krofburg.
* Added some more Kartakass areas:
* Expanded Krofburg vistani camp.
** Kartakass: Grove of the Stag.
* Added some placeables fluff to Krofburg.
** Kartakass: Grove of the Stag, Hollow Tree.
* Extended Krofburg road to the outcast cave.
** Kartakass: Kilovan River.
** Kartakass: Southern Rodskoven.
** Kartakass: The Dales.


'''Changes of 2024-04-23''', by Maiyannah
'''Changes of 2026-03-31''', by Maiyannah
* Fix 2da issue preventing Favoured Soul from loading.
* Added some more Kartakass areas:
* Added basic Krofburg area.
** Kartakass: Musarde Bog. (2 areas)
* Tweaked positioning and lighting of objects in Helm's Hall of the Grey Vigil.
** Kartakass: The Forsaken Caverns.


'''Changes of 2024-04-22''', by Maiyannah
'''Changes of 2026-03-29''', by Maiyannah
* Filled in Helm's hall in the Grey Vigil with basic amenities and items.
* Added some more Kartakass areas:
** Kartakass: Eastern Rodskoven. (6 areas)
** Kartakass: Eastern Rodskoven, Forsaken Caverns.
** Kartakass: Eastern Rodskoven, Kokobld Caves.
** Kartakass: Musarde Bog. (3 areas)
** Kartakass: Musarde Bog, Sunken Temple.
** Kartakass: Kilovan River.
** Kartakass: Crimson Road through the Southern Rodskoven.
** Kartakass: Merecreek, Well Tunnels. (3 areas)
** Kartakass: Sinkhole Cave.
** Kartakass: Musarde Bog, Froim.
** Kartakass: Musarde Bog, Froim, Mausoleum.


'''Changes of 2024-04-21''', by Maiyannah
'''Changes of 2026-03-28''', by Maiyannah
* Added drylands tileset by BaronRage for future content use.
* Added some more Kartakass areas:
** Kartakass: Merecreek, Trafton's Place, Common Room.
** Kartakass: Merecreek, Trafton's Place, Upstairs.
** Kartakass: Merecreek, Meistersinger's House, Downstairs.
** Kartakass: Merecreek, Meistersinger's House, Upstairs.
** Kartakass: Merecreek, Old Stables.
** Kartakass: Merecreek, Beneath the Well.
* Added missing attribution comments to the various Merecreek areas.


'''Changes of 2024-04-18''', by Maiyannah
'''Changes of 2026-03-19''', by Maiyannah
* Added some trees and foliage to Zeidenberg Outskirts - Merchant's Gate.
* Split Traces of Time assets from toud_assets and placed them in their own hak, toud_plc_tot.
* Added some tents along the road by the Grey Vigil.
* Some more placeable model cleanup:
* Initial version of the Grey Vigil's temple interior.
** Removed the normalmap of tot_painting001 since it results in poorer-looking lighting.
** Added a walkmesh to act_pew001.
** Split the two material meshes in am_book007.


'''Changes of 2024-04-17''', by Maiyannah
'''Changes of 2026-03-18''', by Maiyannah
* Added DiscordNotification plugin to the wiki, for the Discord changes feed.
* Renamed Kartakass: Merecreek, Church of Ezra to Kartakass: Merecreek, Chapel of Redemption's Clarion.
* Cleaned up many placeables in the church, added descriptions to things, and decorated a bit.
* Cleaned up several placeable models:
** Fixed the scale and origin on am_book003.
** Fixed the scale and origin on am_vase001.
** Fixed the scale on ec_pilecloth001.
** Fixed the scale, rotation, and invalid hull on tot_book001.
** Fixed the scale, rotation, and origin on tot_book002.  Also renamed the material to tot_book002t and removed an unnecessary walkmesh.
** Fixed the origin and rotation of tot_painting001.


'''Changes of 2024-04-16''', by Maiyannah
'''Changes of 2026-03-15''', by Maiyannah
* Added some more clutter to the grounds of the Grey Vigil.
* Fixed some placeables in Merecreek that were not the proper items.
* Added living quarters building to the Grey Vigil.
* Added some more Kartakass areas:
* Added an inn with stables to the Merchant's Gate outskirts.
** Kartakass: Merecreek, Interiors. (We will split this to different areas per building, probably)
** Kartakass: Merecreek, Basement. (Again, this will probably be split)
** Kartakass: Merecreek, Catacombs.
** Kartakass: Merecreek, Church of Ezra.
* Fluff up the Church of Ezra with our commissioned art and some HD assets.


'''Changes of 2024-04-15''', by Maiyannah
'''Changes of 2026-03-14''', by Maiyannah
* Added a watchtower to the Zeidenberg Merchant's Gate Outskirts.
* Renamed "The Northern Red Woods" areas to "Northern Rodskoven" to be a little more thematic.
* Made several things unbreakable in outskirts ("plot")
* Renamed "The Wolf Woods" areas to "Ulvskoven" to be a little more thematic.
* Added some more Kartakass areas:
** Kartakass: Northern Rodskoven. (3 areas)
** Kartakass: Old Rivianna House.
** Kartakass: Old Rivianna House, Upstairs.
** Kartakass: Fekleskoven.
** Kartakass: The Kilovan River. (3 areas)
** Kartakass: Spider Caves, Floor 1.
** Kartakass: Spider Caves, Floor 2.
** Kartakass: Darkshelf Guardhouse, Lower Dungeons.
** Kartakass: Darkshelf Quarry, Level 1.
** Kartakass: Merecreek, North Gate.
** Kartakass: Eastern Rodskoven. (2 areas)
** Kartakass: The Forsaken Canyons.
** Kartakass: Merecreek.


'''Changes of 2024-04-09''', by Maiyannah
'''Changes of 2026-03-12''', by Maiyannah
* Adding fencing to the perimeter of the Grey Vigil compound.
* Changed the outfit for the innkeep of the Old Stag Inn to be more appropriate.
* Make several placeable blueprints that were not plot-marked, plot-marked.
* Added the inn scripts and setup for the Old Stag Inn so that it is rentable.
* Fixed up the Outskirts's placeables to be plot-marked properly.


'''Changes of 2024-04-08''', by Maiyannah
'''Changes of 2026-03-11''', by Maiyannah
* Changed name entries of several placeables to be more identifiable in the toolset.
* Added some more Kartakass areas:
** Kartakass: Darkshelf Docks.
** Kartakass: Darkshelf Docks, Ship's Galley.
** Kartakass: Old Stag Inn (renamed from Blackstone Inn in Wolfsong, to not conflict with the Zeidenburg Inn we already had.)


'''Changes of 2024-04-03''', by Maiyannah
'''Changes of 2026-03-10''', by Maiyannah
* Added 263 placeables from NWIC to toud_placeables.
* Added some more Kartakass areas:
** Kartakass: The Wolf Wood bordering the Balinok Foothills.
** Kartakass: The Wolf Wood.  (There will be a few areas with similar names like this, its a big forest!)
** Kartakass: The Northern Red Woods.
** Kartakass: The Northern Red Woods.
** Kartakass: The Wolf Wood.
** Kartakass: The Northern Red Woods.
** Kartakass: The Northern Red Woods.
** Kartakass: The Northern Red Woods.
** Kartakass: The Northern Red Woods, Firenewt Temple.
** Kartakass: The Northern Red Woods, Hidden Cave.
** Kartakass: Shadowed Veil.
** Kartakass: Shadowed Veil, Catacombs.
** Kartakass: Shadowed Veil, Labyrinth.
** Kartakass: Shadowed Veil, Tower.


'''Changes of 2024-04-02''', by Maiyannah
'''Changes of 2026-03-09''', by Maiyannah
* Split common textures from toud_items and toud_placeables into a new hak: toud_textures.
* Resolved a variety of compile errors causing toud_onenter's merge to fail.


=== 0.1.23a ===
'''Changes of 2026-03-08''', by Maiyannah
'''Changes of 2024-03-26''', by Maiyannah
* Added some additional Kartakass areas:
* Added wouldbebards low magic greatsword, bastard sword, short sword, battleaxe, and rapier overrides to toud_items.
** Kartakass: The Wolf Wood
* Add Bill Harper's HD Whips and Handaxes to toud_items.
** Kartakass: The Wolf Wood, Cave


'''Changes of 2024-03-25''', by Maiyannah
'''Changes of 2026-03-03''', by Maiyannah
* Fixed vfx on wouldbebard's replacement longswords.
* Changed toud_onenter script to set up necessary values for the Kartakass areas.
* Changed area titles to be like 'X: Y" rather than "X - Y", just to be a little more compact.
* Added some more Kartakass areas:
** Kartakass - Flooded Cavern area by NoOneReally.
** Kartakass: The Wolf Woods near Balinok Foothills by NoOneReally.
* Added missing attribution comments to areas:
** Renika: Maison le Serruier
** Teith: Manor Desprite
** Zeidenburg: Atanase Arms, Living Quarters
** Zeidenburg: C-Sharp Luthiers
** Zeidenburg: Sanctuary of Our Guardian's Grace
** Zeidenburg: the Clansman Tavern
** Zeidenburg: Vanovichova Stationery
** Zeidenburg Outskirts: the Grey Vigil, Quarters
** Zeidenburg Outskirts: the Skyshard Homestead, Upstairs.


'''Changes of 2024-03-23''', by Maiyannah
'''Changes of 2026-03-01''', by Maiyannah
* Some scripting fixes to improve stability - and optimizing execution depth.
* Reinstate several doors and a few miscoded placeables caused when backporting Darkshelf Quarry.


'''Changes of 2024-03-21''', by Maiyannah
'''Changes of 2026-02-28''', by Maiyannah
* Fixed the killed garda in the Abandoned House dungeon to properly spawn dead.
* Removed default.nss from toud_rlc_scripts hak
* Added our own music to Darkshelf Quarry areas.
* Fixed some things broken by backporting Darkshelf Quarry.
* Relabeled all the Witcher placeables with %W1] prefix.


'''Changes of 2024-03-20''', by Maiyannah
'''Changes of 2026-02-27''', by Maiyannah
* Fixed some z-fighting issues with carpets in several places.
* Backported Darkshelf Quarry from Wolfsong into the module.
** Added Kartakass - Darkshelf Quarry area by NoOneReally.
** Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 1 area by NoOneReally.
** Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 2 area by NoOneReally.
** Added Kartakass - Darkshelf Quarry, Guardhouse, Private Quarters area by NoOneReally.
* Made a toud_rlc_scripts hak so as to maintain our own changes to scripts etc in RLCore.


'''Changes of 2024-03-18''', by Maiyannah
'''Changes of 2026-02-26''', by Maiyannah
* Fixed up the Red Vardo guards after the resuffle.
* Added new RLCore haks for compatibility with their own things.
* Added the Red Vardo guards as blueprints.
* Fix up blueprint for Lyssa von Zarovich.


'''Changes of 2024-03-16,''' by Maiyannah
'''Changes of 2026-02-25''', by Maiyannah
* Added custom icons for Artificier, Barbarian, Blackguard, Cleric, Dragonfire Adept, Druid, Fighter, Monk , Necromancer, Shaman, Sorcerer, and Warlock classes.
* Added quarterstaves from [https://neverwintervault.org/project/nwnee/model/father-staves-quarterstaff Father of Staves].
* Added stubs for all the custom classes in the .tlk file.
* Added missing 2da stub for warlock.
* Fixed garda blueprints affected by the relabel.


'''Changes of 2024-03-15''', by Maiyannah
'''Changes of 2026-02-22''', by Maiyannah
* Added [[Dragonfire Adept]], [[Hexblade]], and [[Red Wizard]] to the wiki (stubs for now)
* Added test encounter 000001 for the Abandoned House.


'''Changes of 2024-03-14''', by Maiyannah
'''Changes of 2026-02-19''', by Maiyannah
* Change classes.2da to have stubs for all the additional classes and prestige classes.
* Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers.  ''This change is not retroactive.''
* Added mft_bell001 from the Medieval French Town item by Max Miller, in the new toud_plc_mft hak. More to come on that front.


'''Changes of 2024-03-10''', by Maiyannah
'''Changes of 2026-02-18''', by Maiyannah
* Some adjustment to various items in the Black Stone Inn to minimize z-buffer fighting.
* Updated keys generated from the Blue Boar Inn to reflect room numbers. ''This change is not retroactive.''


'''Changes of 2024-03-06''', by Maiyannah
'''Changes of 2026-02-16''', by Maiyannah
* Changed wiki automatic sitemap generator to generate sitemaps that Google and Bing will process correctly.
* Fix problem where garda voicesets weren't appearing as selectable for players.
* Added IndexNow support to the sitemap generator.
* Finished the overhall of walls and floors of the Black Stone Inn.
 
'''Changes of 2024-03-02''', by Maiyannah
* The walls and floors of the Black Stone Inn (floor one) are - in most parts - now actually black stone!
* Fixed a couple handfuls of other floating items.
* Added a means to the wiki to add meta tags so the information makes it to crawlers.
* Added an automatic sitemap generator to the wiki.
* Added webmanifest to the wiki.
* Added favicons to the wiki.
 
'''Changes of 2024-02-26''', by Maiyannah
* A collection of small fixes to item positions: fixing improperly aligned doors, some floating items are no longer floating, and so on.
 
'''Changes of 2024-02-24''', by Maiyannah
* Fixed the scriptable popups, so those work again now.
 
'''Changes of 2024-02-23''', by Maiyannah
* Updated the test server to 8193.36-11.
* Fixed several scripting errors this caused.
* Fixed placeable blueprint errors this caused.
* Fixed several model geometry flaws that the new renderer causes.
* Reduced lighting in several areas to prevent HDR bloom washing out scenes.
* Modified skybox lighting in several areas to prevent HDR bloom washing out scenes.
 
'''Changes of 2024-02-20''', by Maiyannah
* Added some addition clutter to Zeidenberg - Merchant's Square.
 
'''Changes of 2024-02-18''', by Maiyannah
* Add txpple's HDRI skyboxes.
* Compress the tga textures so they can work in nwsync.
* Got all the appearance editor form implemented.
* Added sewer grates to Zeidenberg - Merchant's Square as a bit of thematic clutter.
 
'''Changes of 2024-02-17''', by Maiyannah
* Move nwsync for test from cdn to azalin.toud.pw (test).
* Reinstate the silver-rimmed Zeidenberg arms shield.
* Added missing second and third-story doors in Zeidenberg - Merchant's Square.
 
'''Changes of 2024-02-16''', by Maiyannah
* Move nwsync from cdn to ezra.toud.pw (live).
 
'''Changes of 2024-02-15''', by Maiyannah
* Added a proper status and uptime display to the init.d unitfile.
* Added tinygiants appearance customization code.
 
'''Changes of 2024-02-14''', by Maiyannah
* Added the new doors to generic_doors.2da
* Added the zwerkules medieval doors to the pallette.
* Added the wouldbebard overrides for vanilla longswords.
 
'''Changes of 2024-02-13''', by Maiyannah
* Added "More Doors" by Tiberius_Morguhn to toud_doors.hak
 
'''Changes of 2024-02-12''', by Maiyannah
* Consolidate CEP and zwerkules doors into toud_doors.hak
* Remove several low-quality doors.
* Add doors in each of the vacant openings in Zeidenberg - Merchant's Row East.
 
'''Changes of 2024-02-11''', by Maiyannah
* Fix live server login issue.
* Address a couple area loading issues.


[[Full Changelog|Older versions]]
[[Full Changelog|Older versions]]

Latest revision as of 23:15, 26 April 2026

0.1.25

Journey Onward

Rolling summary of all 0.1.25 major changes

Finer details below. Ordered chronologically with the most recent at top.

Bugfixes

  • Fix problem where garda voicesets weren't appearing as selectable for players.
  • Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers.

Changes

  • Updated keys generated from the Blue Boar Inn to reflect room numbers.
  • Relabeled all the Witcher placeables with %W1] prefix.

Additions

  • Added new placeables from the Medieval French Town itemset ($MFT prefix):
    • mft_bell001 / Bell: Large Bronze
  • Added quarterstaves from Father of Staves.
  • Added new RLCore haks for compatibility with their own tings.
  • Added several Kartakass areas by NoOneReally:
    • Kartakass: Baba Yaga's Forest.
    • Kartakass: Cabhan Daire.
    • Kartakass: Cabin in the Woods.
    • Kartakass: Crimson Road through the Southern Rodskoven.
    • Kartakass: Darkshelf Quarry.
    • Kartakass: Darkshelf Quarry, Guardhouse, Floor 1.
    • Kartakass: Darkshelf Quarry, Guardhouse, Floor 2.
    • Kartakass: Darkshelf Quarry, Guardhouse, Private Quarters.
    • Kartakass: Darkshelf Quarry, Guardhouse, Lower Dungeons.
    • Kartakass: Darkshelf Quarry, Level 1.
    • Kartakass: Eastern Rodskoven. (6 areas)
    • Kartakass: Eastern Rodskoven, Forsaken Caverns.
    • Kartakass: Eastern Rodskoven, Kokobld Caves.
    • Kartakass: Fekleskoven.
    • Kartakass: Flooded Cavern.
    • Kartakass: Grove of the Stag.
    • Kartakass: Grove of the Stag, Hollow Tree.
    • Kartakass: Kilovan River. (6 areas)
    • Kartakass: Lower Skald.
    • Kartakass: Lower Skald, Catacombs.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, City Hall.
    • Kartakass: Lower Skald, Crypts.
    • Kartakass: Lower Skald, Fireside Feeshka Inn.
    • Kartakass: Lower Skald, Haunted Crypts.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, Shops.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Lower Skald, The Copper Calyx.
    • Kartakass: Lower Skald, Upper Sewers.
    • Kartakass: Merecreek.
    • Kartakass: Merecreek, Basements.
    • Kartakass: Merecreek, Beneath the Well.
    • Kartakass: Merecreek, Catacombs.
    • Kartakass: Merecreek, Chapel of Redemption's Clarion.
    • Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.
    • Kartakass: Merecreek, Interiors.
    • Kartakass: Merecreek, Old Stables.
    • Kartakass: Merecreek, Meistersinger's House, Downstairs.
    • Kartakass: Merecreek, Meistersinger's House, Upstairs.
    • Kartakass: Merecreek, Trafton's Place, Common Room.
    • Kartakass: Merecreek, Trafton's Place, Upstairs.
    • Kartakass: Merecreek, Well Tunnels. (3 areas)
    • Kartakass: Myrfell, Pascal Rousseau's estate.
    • Kartakass: Musarde Bog. (5 areas)
    • Kartakass: Musarde Bog, Froim.
    • Kartakass: Musarde Bog, Froim, Mausoleum.
    • Kartakass: Musarde Bog, Sunken Temple.
    • Kartakass: Northern Rodskoven. (8 areas)
    • Kartakass: Northern Rodskoven, Firenewt Temple.
    • Kartakass: Northern Rodskoven, Hidden Cave.
    • Kartakass: Old Rivianna House.
    • Kartakass: Old Rivianna House, Upstairs.
    • Kartakass: Shadowed Veil.
    • Kartakass: Shadowed Veil, Catacombs.
    • Kartakass: Shadowed Veil, Labyrinth.
    • Kartakass: Shadowed Veil, Tower.
    • Kartakass: Ship Galley.
    • Kartakass: Skald, Shops.
    • Kartakass: Sinkhole Cave.
    • Kartakass: Southern Rodskoven. (3 areas)
    • Kartakass: Southern Rodskoven, Sacred Cave.
    • Kartakass: Spider Cave, Floor 2.
    • Kartakass: The Dales. (7 areas)
    • Kartakass: The Dales, Cave.
    • Kartakass: The Forsaken Caverns.
    • Kartakass: Ulvskoven bordering the Balinok Foothills.
    • Kartakass: Ulvskoven near Balinok Foothills.
    • Kartakass: Ulvskoven. (3 areas)
    • Kartakass: Ulvskoven, Cave. (2 areas)
    • Kartakass: Upper Skald.
    • Kartakass: Upper Skald, Blacksmith.
    • Kartakass: Upper Skald, Grand Hall of Song and Dance.
    • Kartakass: Upper Skald, the Cauldron.
    • Kartakass: Upper Skald, The Old Kartakan Inn.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
    • Kartakass: Upper Skald, Sewers, 1.
    • Kartakass: Upper Skald, Sewers, 2.
    • Kartakass: Upper Skald, Sewers, 3.
    • Kartakass: Upper Skald, Sewers, Theives's Guild.
    • Kartakass: The Forsaken Canyons.

Removals


Detailed changelog for 0.1.25

Changes of 2026-04-26, by Maiyannah

  • Fixed Upper Skald, Sewers 3 to use the proper toud_onenter and toud_onexit scripts.
  • Fixed some improper placeables in Upper Skald, The Old Kartakan Inn.
  • Converted Upper Skald, the Old Kartakan Inn to use the inn system for rentable rooms.
  • Fix the module load scripting to correctly bootstrap NESS for Kartakass encounters.

Changes of 2026-04-21, by Maiyannah

  • Added a custom loading screen for Kartakass and assigned it to all Kartakass areas.

Changes of 2026-04-20, by Maiyannah

  • Changed the loadscreens for Kartakass from random screens to the TOUD logo screen for now.
  • Fixed some Kartakass areas to use toud_onenter and toud_onexit appropriately:
    • Kartakass: Darkshelf Guardhouse, Floor One.
    • Kartakass: Darkshelf Guardhouse, Floor Two.
    • Kartakass: Darkshelf Guardhouse, Private Quarters.
    • Kartakass: Darkshelf Quarry.
    • Kartakass: Fekleskoven.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Merecreek, Meistersinger's House, Lower Floor.
    • Kartakass: Merecreek, Meistersinger's House, Upper Floor.
  • Fixed some Kartakass areas to use HD skies.
    • Kartakass: Crimson Road through the Southern Rodskoven.

Changes of 2026-04-19, by Maiyannah

  • Some fix ups in Kartakass: Merecreek, Chapel of Redemption's Clarion:
    • Added sit spots for the pews.
    • Renamed some items to be more appropriately titled.
    • Made the statue have a clicky-description
    • Removed Can be Relocked from several placeables it is inappropriate for.
  • Some fix ups in Kartakass: Merecreek, Trafston's Place, Common Room:
    • Fix misassigned chair placeables.
    • Made the central table a HD model.
    • Made the crates and barrels proper containers and add short descriptions to them.
    • Made the rugs and bar plot-marked/indestructible.
    • Fix up the fireplace VFX.

Changes of 2026-04-17, by Maiyannah

  • Final Kartakass areas:
    • Kartakass: Upper Skald, The Old Kartakan Inn, Suites.
    • Kartakass: Upper Skald, The Old Kartakan Inn.
    • Kartakass: Upper Skald, Sewers, Theives's Guild.
    • Kartakass: Skald, Shops.
    • Kartakass: Upper Skald, The Old Kartakan Inn, Upstairs.
    • Kartakass: Upper Skald, Sewers, 3.

Changes of 2026-04-16, by Maiyannah

  • Added some Kartakass areas:
    • Kartakass: Upper Skald.
    • Kartakass: Upper Skald, Grand Hall of Song and Dance.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Myrfell, Pascal Rousseau's estate.
    • Kartakass: Upper Skald, the Cauldron.
    • Kartakass: Upper Skald, Blacksmith.
    • Kartakass: Upper Skald, Sewers, 1.
    • Kartakass: Upper Skald, Sewers, 2.

Charges of 2026-04-14, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: Lower Skald, City Hall.
    • Kartakass: Lower Skald, Fireside Feeshka Inn, Upstairs.

Changes of 2026-04-11, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: Lower Skald, Shops.
    • Kartakass: Lower Skald, The King's Ransom.
    • Kartakass: Lower Skald, Upper Sewers.
    • Kartakass: Lower Skald, Lower Sewers.
    • Kartakass: Lower Skald, The Copper Calyx.
    • Kartakass: Lower Skald, Fireside Feeshka Inn.

Changes of 2026-04-08, by Maiyannah

  • Added some more Kartakass Areas:
    • Kartakass: The Dales. (3 areas)
    • Kartakass: Lower Skald.

Changes of 2026-04-07, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Cabhan Daire.
    • Kartakass: Musarde Bog. (2 areas)
    • Kartakass: Musarde Bog, Forgotten Mausoleum.
    • Kartakass: Forgotten Mausoleum, Entrance.
    • Kartakass: Forgotten Mausoleum, Second Floor.
    • Kartakass: The Dales. (6 areas)
    • Kartakass: The Dales, Cave.
    • Kartakass: Southern Rodskoven. (2 areas)
    • Kartakass: Baba Yaga's Forest.
    • Kartakass: Cabin in the Woods.
    • Kartakass: Southern Rodskoven, Sacred Cave.
    • Kartakass: Lower Skald, Outskirts.
    • Kartakass: Lower Skald, Church.
    • Kartakass: Lower Skald, Crypts.
    • Kartakass: Lower Skald, Haunted Crypts.
    • Kartakass: Lower Skald, Catacombs.
    • Kartakass: Ship Galley.

Changes of 2026-04-01, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Grove of the Stag.
    • Kartakass: Grove of the Stag, Hollow Tree.
    • Kartakass: Kilovan River.
    • Kartakass: Southern Rodskoven.
    • Kartakass: The Dales.

Changes of 2026-03-31, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Musarde Bog. (2 areas)
    • Kartakass: The Forsaken Caverns.

Changes of 2026-03-29, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Eastern Rodskoven. (6 areas)
    • Kartakass: Eastern Rodskoven, Forsaken Caverns.
    • Kartakass: Eastern Rodskoven, Kokobld Caves.
    • Kartakass: Musarde Bog. (3 areas)
    • Kartakass: Musarde Bog, Sunken Temple.
    • Kartakass: Kilovan River.
    • Kartakass: Crimson Road through the Southern Rodskoven.
    • Kartakass: Merecreek, Well Tunnels. (3 areas)
    • Kartakass: Sinkhole Cave.
    • Kartakass: Musarde Bog, Froim.
    • Kartakass: Musarde Bog, Froim, Mausoleum.

Changes of 2026-03-28, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Merecreek, Trafton's Place, Common Room.
    • Kartakass: Merecreek, Trafton's Place, Upstairs.
    • Kartakass: Merecreek, Meistersinger's House, Downstairs.
    • Kartakass: Merecreek, Meistersinger's House, Upstairs.
    • Kartakass: Merecreek, Old Stables.
    • Kartakass: Merecreek, Beneath the Well.
  • Added missing attribution comments to the various Merecreek areas.

Changes of 2026-03-19, by Maiyannah

  • Split Traces of Time assets from toud_assets and placed them in their own hak, toud_plc_tot.
  • Some more placeable model cleanup:
    • Removed the normalmap of tot_painting001 since it results in poorer-looking lighting.
    • Added a walkmesh to act_pew001.
    • Split the two material meshes in am_book007.

Changes of 2026-03-18, by Maiyannah

  • Renamed Kartakass: Merecreek, Church of Ezra to Kartakass: Merecreek, Chapel of Redemption's Clarion.
  • Cleaned up many placeables in the church, added descriptions to things, and decorated a bit.
  • Cleaned up several placeable models:
    • Fixed the scale and origin on am_book003.
    • Fixed the scale and origin on am_vase001.
    • Fixed the scale on ec_pilecloth001.
    • Fixed the scale, rotation, and invalid hull on tot_book001.
    • Fixed the scale, rotation, and origin on tot_book002. Also renamed the material to tot_book002t and removed an unnecessary walkmesh.
    • Fixed the origin and rotation of tot_painting001.

Changes of 2026-03-15, by Maiyannah

  • Fixed some placeables in Merecreek that were not the proper items.
  • Added some more Kartakass areas:
    • Kartakass: Merecreek, Interiors. (We will split this to different areas per building, probably)
    • Kartakass: Merecreek, Basement. (Again, this will probably be split)
    • Kartakass: Merecreek, Catacombs.
    • Kartakass: Merecreek, Church of Ezra.
  • Fluff up the Church of Ezra with our commissioned art and some HD assets.

Changes of 2026-03-14, by Maiyannah

  • Renamed "The Northern Red Woods" areas to "Northern Rodskoven" to be a little more thematic.
  • Renamed "The Wolf Woods" areas to "Ulvskoven" to be a little more thematic.
  • Added some more Kartakass areas:
    • Kartakass: Northern Rodskoven. (3 areas)
    • Kartakass: Old Rivianna House.
    • Kartakass: Old Rivianna House, Upstairs.
    • Kartakass: Fekleskoven.
    • Kartakass: The Kilovan River. (3 areas)
    • Kartakass: Spider Caves, Floor 1.
    • Kartakass: Spider Caves, Floor 2.
    • Kartakass: Darkshelf Guardhouse, Lower Dungeons.
    • Kartakass: Darkshelf Quarry, Level 1.
    • Kartakass: Merecreek, North Gate.
    • Kartakass: Eastern Rodskoven. (2 areas)
    • Kartakass: The Forsaken Canyons.
    • Kartakass: Merecreek.

Changes of 2026-03-12, by Maiyannah

  • Changed the outfit for the innkeep of the Old Stag Inn to be more appropriate.
  • Added the inn scripts and setup for the Old Stag Inn so that it is rentable.

Changes of 2026-03-11, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: Darkshelf Docks.
    • Kartakass: Darkshelf Docks, Ship's Galley.
    • Kartakass: Old Stag Inn (renamed from Blackstone Inn in Wolfsong, to not conflict with the Zeidenburg Inn we already had.)

Changes of 2026-03-10, by Maiyannah

  • Added some more Kartakass areas:
    • Kartakass: The Wolf Wood bordering the Balinok Foothills.
    • Kartakass: The Wolf Wood. (There will be a few areas with similar names like this, its a big forest!)
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Wolf Wood.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods.
    • Kartakass: The Northern Red Woods, Firenewt Temple.
    • Kartakass: The Northern Red Woods, Hidden Cave.
    • Kartakass: Shadowed Veil.
    • Kartakass: Shadowed Veil, Catacombs.
    • Kartakass: Shadowed Veil, Labyrinth.
    • Kartakass: Shadowed Veil, Tower.

Changes of 2026-03-09, by Maiyannah

  • Resolved a variety of compile errors causing toud_onenter's merge to fail.

Changes of 2026-03-08, by Maiyannah

  • Added some additional Kartakass areas:
    • Kartakass: The Wolf Wood
    • Kartakass: The Wolf Wood, Cave

Changes of 2026-03-03, by Maiyannah

  • Changed toud_onenter script to set up necessary values for the Kartakass areas.
  • Changed area titles to be like 'X: Y" rather than "X - Y", just to be a little more compact.
  • Added some more Kartakass areas:
    • Kartakass - Flooded Cavern area by NoOneReally.
    • Kartakass: The Wolf Woods near Balinok Foothills by NoOneReally.
  • Added missing attribution comments to areas:
    • Renika: Maison le Serruier
    • Teith: Manor Desprite
    • Zeidenburg: Atanase Arms, Living Quarters
    • Zeidenburg: C-Sharp Luthiers
    • Zeidenburg: Sanctuary of Our Guardian's Grace
    • Zeidenburg: the Clansman Tavern
    • Zeidenburg: Vanovichova Stationery
    • Zeidenburg Outskirts: the Grey Vigil, Quarters
    • Zeidenburg Outskirts: the Skyshard Homestead, Upstairs.

Changes of 2026-03-01, by Maiyannah

  • Reinstate several doors and a few miscoded placeables caused when backporting Darkshelf Quarry.

Changes of 2026-02-28, by Maiyannah

  • Removed default.nss from toud_rlc_scripts hak
  • Added our own music to Darkshelf Quarry areas.
  • Fixed some things broken by backporting Darkshelf Quarry.
  • Relabeled all the Witcher placeables with %W1] prefix.

Changes of 2026-02-27, by Maiyannah

  • Backported Darkshelf Quarry from Wolfsong into the module.
    • Added Kartakass - Darkshelf Quarry area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 1 area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Floor 2 area by NoOneReally.
    • Added Kartakass - Darkshelf Quarry, Guardhouse, Private Quarters area by NoOneReally.
  • Made a toud_rlc_scripts hak so as to maintain our own changes to scripts etc in RLCore.

Changes of 2026-02-26, by Maiyannah

  • Added new RLCore haks for compatibility with their own things.

Changes of 2026-02-25, by Maiyannah

Changes of 2026-02-22, by Maiyannah

  • Added test encounter 000001 for the Abandoned House.

Changes of 2026-02-19, by Maiyannah

  • Fixed a problem with the Resting Elk Inn so that its keys also reflect room numbers. This change is not retroactive.
  • Added mft_bell001 from the Medieval French Town item by Max Miller, in the new toud_plc_mft hak. More to come on that front.

Changes of 2026-02-18, by Maiyannah

  • Updated keys generated from the Blue Boar Inn to reflect room numbers. This change is not retroactive.

Changes of 2026-02-16, by Maiyannah

  • Fix problem where garda voicesets weren't appearing as selectable for players.

Older versions