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== 0.1.24 ==
'''Journey Onward'''


== Version 0.1.22 ==
=== Rolling summary of all 0.1.24 major changes ===
''A Journey's Start''
Finer details below.  Ordered chronologically with the most recent at top.


'''Changes 2023-10-12''' by Maiyannah
==== Changes ====
* Relabeled area003 to zbh1_emmahouse
* Relabeled area to zbh1_mlchurch


'''Changes 2023-10-11''' by Maiyannah
=== Detailed changelog for 0.1.24 ===
* The live server now has a monitor that should keep it up, and restart it when it crashed.
==== 0.1.24a ====
'''Changes of 2025-05-10''' by Maiyannah


'''Changes 2023-10-10''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added arcane spell failure suppression for bard, code by Baireswolf on Neverwinter Vault.
* Added Petre Timescu to the Timescu & Sons Coopers.
* Changed many blueprints to have proper corpse decay times.
* Removed some named blueprints that don't need to be individual.


'''Changes 2023-10-08''' by Maiyannah
'''Changes of 2025-05-09''' by Maiyannah
* Added a second Ezran tower shield with a painted metal base.
* Touched up shading on the original Ezran tower shield.
* Linked the de le Foret Residence to the hub.
* Fixed a bug with the '5th Previous' skips for skin and hair colour.
* Refactored the Magic Mirror scripts into their own namespace.


'''Changes 2023-10-07,''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added base implementation for the Warmage class (class features pending).
* Added some basic decoration to the entry room of Timescu & Sons Coopers
* Added class feature feats for the Anchorite of the Mists prestige class (except the two pending feats).
* Added class icon for Warmage.


'''Changes 2023-10-06,''' by Maiyannah
'''Changes of 2025-05-08''' by Maiyannah
* Made the Religion and Escape Artist icons more individually distinctive.
* Added proper game descriptions for Religion, Culture, and Escape Artist.
* Clarified the applications of Occultism.
* Decorated De le Foret Residence first floor


'''Changes 2023-10-05,''' by Maiyannah, 0.1.22 rcF
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added transparency to the skill icons that are not from the base game.
* Added Timescu and Sons Coopers to Zeidenburg's Merchant Square.
* Added the Religion and Culture to the game proper, complete with icons.
* Added the Speak Language skill and associated @speak command (just a stub now).


'''Changes 2023-10-04''', by Maiyannah
'''Changes of 2025-05-07''' by Maiyannah
* Improved the shading on the rug template.


'''Changes 2023-10-03,''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Created a template for rugs in the same vein as the portrait frame template.
* Reinstated many item blueprints the toolset ate for whatever reason.
* Added a requirement for the Anchorite of the Mists class to be part of the Ezran faction.


'''Changes 2023-10-01,''' by Maiyannah
'''Changes of 2025-05-02''' by Maiyannah
* Added De le Foret Residence as a house to use for testing the housing system.


'''Changes 2023-09-28,''' by Maiyannah, 0.1.22 rcE
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Using stonehammer's work as a base, added a portrait frame in our game that can be easily used for custom paintings.
* Fixed some NPCs to leave corpses properly when they die.


'''Changes 2023-09-27,''' by Maiyannah
'''Changes of 2025-04-30''' by Maiyannah
* Equipped all the Ezran protectors with the new Ezran tower shield.
* Changed Ezran shield Spell Resistance from 10 to 20.


'''Changes 2023-09-26,''' by Maiyannah, 0.1.22 rcD
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added a tower shield with the Ezran emblem.
* Added portraits for Daria Albescu and Dragan Brevhen by Nina Pimonova.


'''Changes 2023-09-25,''' by Maiyannah
'''Changes of 2025-04-30''' by Maiyannah
* Added a standing flag with the Ezran emblem.


'''Changes 2023-09-24,''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added forge area in the back of Atanase Arms.
* Removed several female human heads from the magic mirror as inappropriate in various ways:
** Monster heads that are not appropriate for players
** Heads with helmets (we will implement this a different way.)
** Half-elven heads (these will only be available to Half-Elves)
** Tiefling heads (these will only be available to Tiefling)
** Several CEP heads that don't meet quality standards.
* Updated the Renika garda to have consistent tags.


'''Changes 2023-09-23,''' by Maiyannah
'''Changes of 2025-04-29''' by Maiyannah
* Spruced up Atanase Arms some more.
* Addition of a basic delivery quest system.
* Relabelled blueprint resrefs for the Van Cuuk shop and Hostel. I am sure I fixed these ones when I linked them, but apparently that got messed.


'''Changes 2023-09-22,''' by Maiyannah
'''Changes of 2025-04-28''' by Maiyannah
* Added Atanase Arms, a blacksmith, linked to the Merchant Square.


'''Changes 2023-09-20,''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added feedback to the Magic Mirror when you are changing heads as to which ID things are.
* Applied a uniform description of Luca to all of his instances.
* Further embellishment to the Black Stone Inn.


'''Changes 2023-09-19,''' by Maiyannah 0.1.22 rcB
'''Changes of 2025-04-20''' by Maiyannah
* Added shell of the Anchorite of the Mists prestige class.
* Added icon for the Anchorite of the Mists prestige class.


'''Changes 2023-09-18,''' by Maiyannah
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added 2nd and 3rd floor to the Black Stone Inn.  Basic building on that's done now!
* Fixed all of the different garda to have appropriate voicesets.
* Tagged all areas with the onEnter script that says the location.
* Added weather status to the onEnter script.


'''Changes 2023-09-17,''' by Maiyannah
'''Changes of 2025-04-18''' by Maiyannah
* Made night in the Merchant's Square darker around the unlit areas.
* Fixed several doors to be properly static in the Merchant's Square, still plenty to go.
* Added the Black Stone Inn to be our testbed for short-term rentals.


'''Changes 2023-09-16,''' by Maiyannah, 0.1.22 rcA
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Add a series of lampposts to the Merchant's Square for night-time illumination.  Keep old noapte at bay!
* Correct the female Renika guards to have their own description, not the same as the males.
* Some minor fixes to the Virtue backend.


== Version 0.1.21 ==
'''Changes of 2025-04-17''' by Maiyannah
'''Changes 2023-09-15''' by Maiyannah


* Fixed a module corruption issue.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Decorated the kitchen in the Priory.
* Fix the Renika garda to be war/wpm appropriately, also made sure they are disarmable and leave corpses.


'''Changes 2023-09-14''' by Maiyannah
'''Changes of 2025-04-16''' by Maiyannah


* Added an Ezran emblem shield which the Protectors will carry.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Changed NPCs to have the full name in the first name field - this really doesn't change too much from the game's perspective but makes them easier to find in the toolset.
* Fixed Katarina Rutesku, Namira Nicolovich, and  to leave a lootable corpse if killed.
* Set all NPC corpses to persist for 6000 seconds.
* Made Dragan Brevhen, and Luca Zarovan disarmable.
* Add toud_onexit to the onLeave event of the New Character Area.
* Marked the New Character Area NPCs as plot/immortal.
* Regularized Luca Zarovan's voiceset to a particular one.
* Reinstated Rocco Botezatu's custom portrait, it got lost somehow.
* Reinstated Petra Botezatu's inventory, that also got lost.


'''Changes 2023-09-13''' by Maiyannah
'''Changes of 2025-04-15''' by Maiyannah


* Made the grandfather clock in the Hostel interactable (to tell time!).
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Gave Daria Albescu and Dragan Brevhen higher definition heads.
* Fixed linkages for that missing door.
* Went through and fixed a couple other doors in an assortment of places - thanks Aurora toolset.


'''Changes 2023-09-13''' by Wilkins1952
'''Changes of 2025-04-14''' by Maiyannah


* Added the Traveller's Hostel.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed missing door from the Craggy Peak Inn, not sure how that disappeared!


'''Changes 2023-09-12''' by Maiyannah
'''Changes of 2025-04-13''' by Maiyannah


* Added some Ezran protectors to the Sanctuary interior.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Backend coding for joining Ezran faction added.
* Removed some items we won't be using from placeables.2da.
* Added some decoration to the Priory.
* Added Wall - Ancient Brownstone wall to toud_assets.2da.


'''Changes 2023-09-11''' by Maiyannah
'''Changes of 2025-04-12''' by Maiyannah


* Corrected the SQL lookups for window options.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added initialization for the NUIMenu options.
* Added high res floors to Dawnguard Arms.
* All the doors in the Priory are now coded to the Church of Ezra faction.


'''Changes 2023-09-10''' by Maiyannah, 0.1.21
'''Changes of 2025-04-11''' by Maiyannah


* Clean up and reorganize a fair bit of the CEP pallete.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added basic organizational faction code to the game.
* Added missing custom portrait to Dawnguard Arms's butcher/cook.
* Added basic Virtue handling code to the game.


== Version 0.1.20 ==
'''Changes of 2025-04-05''' by Maiyannah
'''Changes 2023-09-09''' by Maiyannah


* Several changes to rearrange and reorganize skills:
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
** Remove Riding from the Radial Menu as we will not be supporting it.
* Removed CEP2 tilesets as redundant. We do still keep additional tiles to existing ones.
** Change the homebrew Discipline to Balance (actual mechanical changes pending discussion)
* Added Project Q tilesets.  Out with the old ... in with the ... er, slightly less old!
** Add Occultism (actual mechanical implementation pending discussion)
* Added blueprints for several ground cover plants and bushes.
** Added Alchemy for crafting (actual mechanical implementation a future goal)
* Redid Argynvostholt exterior in the Drylands tileset.
** Replaced Craft Armor, Craft Weapon, and Craft Trap with Metalsmithing, Carpentry, and Leatherworking (actual mechanical implementation pending discussion)
** Added skill stubs for Escape Artist, Forgery, and Sense Motive. These are not yet implemented.
** Fancy new icons for most skills!


'''Changes 2023-09-08''' by Maiyannah, 0.1.20
'''Changes of 2025-03-31''' by Maiyannah


* Half of the pews in the Sanctuary of Our Guardian's Grace are sit-able now.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Initialize NUIMenu fields to avoid all the uninitialized variable spam.
* Fixed several NPCs which weren't set to the correct base classes (missed in the pass).
* Reorganize some SQL and loading logic to suppress some additional SQL errors.
* Made some items in Renika Static that should be but weren't.
* Update Renika garda blueprints for new base classes.
* Make Elisabeta Atanase leave a corpse if slain.
* Made some items in Zeidenburg - Butur Glasswords static that should be but weren't.
* Restored some missing Renika garda.
* Fixed the description of some Renika garda where they were misidentified as from Zeidenburg (yay, copypaste fail!)


== Version 0.1.19 ==
'''Changes of 2025-03-22''' by Maiyannah
'''Changes 2023-09-08''' by Maiyannah, 0.1.19


* Hotfix to address the the X position of windows not saving properly in some cases.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Increased maximum length of description in the description NUI window.
* Added TOUD - Rosewood Flooring to the game, and replaced the Renika - Rest of Tears Chapel flooring with it.
* Fixed TOUD: Floor - Walnut Planks, TOUD: Floor - Attic Pine Planks, and TOUD: Floor - Grey Ceramic Tile to be the same aspect as the other floors.


== Version 0.1.18 ==
'''Changes of 2025-03-21''' by Maiyannah
'''Changes 2023-09-08''' by Maiyannah


* Adapted the NUIMenu system to use our own database system (sqlite)
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed the rotation axis of some of the Witcher assets (Bed 2,3,4) to be correct.
* Recategorize several placeables to be easier to find the the toolset.
* Remove the NWN2 beds from the Placeables.2da and haks - not going to use them and we need to trim the fat.
* Changed all the Black Stone Inn beds to use NWIC beds instead.
* Renamed cep_core0 to toud_cep2_0 to reflect the changed nature of this CEP hak.
* Changed cep_core0 to toud_cep2_0 in the module.
* Made the statue on floor two of the Black Stone Inn have a "clicky" description.
* Added toud_floor_0005 with proper black stone tile for the Black Stone Inn, and replaced the existing floors with it.


'''Changes 2023-09-07''' by Maiyannah
'''Changes of 2025-03-20''' by Maiyannah


* Added the NUIMenu system by Philos, although we disabled a couple options - check out the neat dice roller and description/portrait editor!
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added a sparse cobblestone ground placeable, and a walnut plank floor asset.


'''Changes 2023-09-06''' by Maiyannah
'''Changes of 2025-03-19''' by Maiyannah


* Added skin and hair colour, as well as height, options on Magic Mirror.
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
'''Changes 2023-09-05''' by Maiyannah, 0.1.18
* Updated feats table for Adept class.
* Added options to rekey rentals, and get additional keys, to the reference conversation.
* Added a male and female uniform for workers of the Black Stone Inn in Zeidenburg and applied them appropriately to NPCs.
* Added a proper description to the Black Stone Inn porter and made her leave a lootable corpse if/when killed.


* Tweak some placements in the Dawnsguard Inn to make sitting easier.
'''Changes of 2025-03-17''' by Maiyannah
* Added some great assets by Stonehammer:
** medium misc dropped items
** droppable/usable buckets
* Fixed an error with the 5th previous head option on Magic Mirror.


== Version 0.1.17 ==
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
'''Changes 2023-09-05''' by Maiyannah, 0.1.17
* Updated skills table for Adept class.
* Updated skills table for Invoker class.
* Updated skills table for Mage class.
* Updated skills table for Magician class.
* Updated skills table for Priest class.
* Updated skills table for Spellblade class.
* Updated skills table for Warrior class.


* Hotfix to fix issues related to location persistence.
'''Changes of 2025-03-16''' by Maiyannah


== Version 0.1.16 ==
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
'''Changes 2023-09-04''' by Maiyannah, 0.1.16
* Added save tables for each combination of the three being "high", "mid", and "low".
* Updated skills table for Expert class.


* Added the second checkpoint to the initial hub area
'''Changes of 2025-03-14''' by Maiyannah
* Added Priory (bottom floor) to the Sanctuary of Our Guardian's Grace
* Added some civillian NPCs to the market area
* Clean up the logic for the @emote command.
* Added persistence for player locations
* Cleaned up the changelog code


'''Changes 2023-09-04''' by Wilkins1952
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed the Male, Bleakfauldi, Anchorite of Ezra 1 voiceset being improperly marked as for plot NPCs, so that players can use it.
* Remove old version of the Grey Vigil and made the door link properly to the new one.
* Toret Claire Lavigne no longer has her sword armed by default.
* Toret Claire Lavigne and the female Ezran protectors will now use the voiceset Female, Mordentish, Anchorite of Ezra 1, until we get some more variety to go around.
* Male Ezran protectors will now use the voiceset Male, Mordentish, Anchorite of Ezra 1, until we get some more variety to go around.
* Fixed the "Heal Me", "Cheer", and "No" messages on the voiceset Male, Bleakfauldi, Anchorite of Ezra 1 to properly display subtitles.
* Fixed the transposed "Stop" and "Wait here" subtitles for the voiceset Male, Bleakfauldi, Anchorite of Ezra 1.
* Added blockers for the Krofburg wall problems.  These will result in some invisible walls you'll run into for now as they're thicker than the normal wall.  We'll fix the tileset when I figure that out, this is a "stopgap."
* Fixed the class designations for all the NPCs after the Class renumber/fix.
* Petra Botezau's custom portrait should now work.
* Added missing key description to Rocco Botezau so the keys for the Blue Boar Inn now generate properly.
* Fixed some bugged guards in Renika - Burgomistress's Keep, Floor 1.
* Katarina Rutesku, Namira Nicolovich, and Stefan Olemenscu all now leave lootable corpses when killed.
* Stefan Olemenscu was given a more sensible head.
* Daria Albescu's and Dragan Brevhen's name is now split properly into first and last.
* Aina Paivo now has a soundset assigned and will leave a body when slain.
* The following NPCs now have custom descriptions:
** Toret Claire Lavigne
** Petra Botezau
** Renika Garda
** Elisabeta Atanase
** Daria Albescu
** Darius Barbu
* Female Zeidenburg Garda now use the Female, Fighter sound set rather than the male one.
* Added a custom outfit to the Zeidenburg prostitutes.  Also gave them a weapon and made them leave corpses when slain.
* The Ezran Protectors stationed at the Sanctuary of Our Guardian's Grace are now all disarmable (though they have high resists)
* The Zeidenburg Garda Office Sentry now has the Male, Guardian Reserved voiceset rather than the female one.
* The female Red Vardo Trader guards in van Cuuk's Emporium now have female voicesets.
* Fix Wildeboort van Cuuk's description a bit, and change him to a more appropriate voiceset.


* Added Dawnguard Arms, a pub, and Van Cuuk Emporium, a basic shop
'''Changes of 2025-03-13''' by Maiyannah


== Version 0.1.15 ==
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
'''Changes 2023-08-31''' by Maiyannah, 0.1.15
* Added portrait for Claire Lavigne by Nozomi Matsuoka.


* Added options to the magic mirror to skip ahead or behind 5 heads (hat tip to Ouroboros for the suggestion)
'''Changes of 2025-03-12''' by Maiyannah
* Fixed it so the selections will "wrap around" when it gets to the start or end.


== Version 0.1.14 ==
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
'''Changes 2023-08-29''' by Maiyannah, 0.1.14
* Added a voiceset by Aron: Male, Bleakfauldi, Anchorite of Ezra 1


* Added a Magic Mirror which will allow you to change head models for your character
'''Changes of 2025-03-11''' by Maiyannah


== Version 0.1.13 ==
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
''"Home, Sweet Home"
* Modified the generic Inn Porter conversation to refer the player to the Innkeeper for the actual transactions to prevent any crossed wires.
* Relabel the generic innkeeper script to be consistent with Waymark conventions.
* Some general code cleanup in the inn initialization script.
* Add a new portrait by Nina Pimonova for Petra Botezatu.
* Added a custom description to Petra Botezatu.


'''Changes 2023-08-29''' by Maiyannah, 0.1.13
'''Changes of 2025-03-09''' by Maiyannah
* First draft of the first Zeidenburg area, including the related NPCs and items - though it will need fleshed out more. '''It is not yet linked''' - I want to finish the discussion about general conduct rules before we open the proverbial doors.
 
* Updated the couple of site references in the module to point to toud.pw
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed a couple of instances where the @portrait command would not properly apply the portrait to the PC.
* Change the volume of Male, Mordentish, Anchorite of Ezra 1 soundset to be less quiet and more normalized with other soundsets.
* Fixed a likewise couple of instances where the @description set or add commands would not properly apply the descriptions to the PC.
 
* Made a couple animations which have both looped and one-shot animations in @emote use the looped ones for now. (Future wishlist: a way to distinguish between wanting it looped or not)
'''Changes of 2025-03-08''' by Maiyannah
* Updated the @emote list command with the new emotes.
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added a new voice set by Sean Anthony: Male, Mordentish, Anchorite of Ezra 1
* Added a new voice set by Madi Baylis: Female, Mordentish, Anchorite of Ezra 1
 
'''Changes of 2025-03-07''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added a porter to the Black Stone Inn that will tell players if rooms are available.
 
'''Changes of 2025-03-04''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Went through Renika and made all the unused doors plot-locked for now.
* Added new portrait art to Silviu Butur.
 
'''Changes of 2025-02-28''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Went through Merchant's Row - West and made all the doors plot-locked for now.
 
'''Changes of 2025-02-27''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Went through Merchant's Row - East and made all the doors plot-locked for now.
 
'''Changes of 2025-02-26''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Added additional collision to Krofburg where some more spots missing collision were found.
* Added portrait art for Rocco Botezau.
 
'''Changes of 2025-02-19''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed a 2DA row ("off by one") error which had several strange effects, most interestingly fighters being assigned Arcane Familiars.
* Fixed a problem with the requirements for Anchorite of the Mists.  It should now work properly in detecting if you have that variable.
* Corrected some typos in the voiceover tlk lines.
 
'''Changes of 2025-02-18''' by Maiyannah
 
''This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests''
* Fixed an error which caused skybox corruption on certain graphics cards.
* Added some invisible collision boxes to seal up missing collision meshes from the tileset, for Krofburg.
* Fixed an accidental override of the Daily Wares vendor which caused the shop not to work.
 
[[Full Changelog|Older versions]]

Latest revision as of 06:13, 11 May 2025

0.1.24

Journey Onward

Rolling summary of all 0.1.24 major changes

Finer details below. Ordered chronologically with the most recent at top.

Changes

Detailed changelog for 0.1.24

0.1.24a

Changes of 2025-05-10 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added Petre Timescu to the Timescu & Sons Coopers.
  • Changed many blueprints to have proper corpse decay times.
  • Removed some named blueprints that don't need to be individual.

Changes of 2025-05-09 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added some basic decoration to the entry room of Timescu & Sons Coopers

Changes of 2025-05-08 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added Timescu and Sons Coopers to Zeidenburg's Merchant Square.

Changes of 2025-05-07 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Reinstated many item blueprints the toolset ate for whatever reason.

Changes of 2025-05-02 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed some NPCs to leave corpses properly when they die.

Changes of 2025-04-30 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added portraits for Daria Albescu and Dragan Brevhen by Nina Pimonova.

Changes of 2025-04-30 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Removed several female human heads from the magic mirror as inappropriate in various ways:
    • Monster heads that are not appropriate for players
    • Heads with helmets (we will implement this a different way.)
    • Half-elven heads (these will only be available to Half-Elves)
    • Tiefling heads (these will only be available to Tiefling)
    • Several CEP heads that don't meet quality standards.
  • Updated the Renika garda to have consistent tags.

Changes of 2025-04-29 by Maiyannah

  • Addition of a basic delivery quest system.

Changes of 2025-04-28 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Applied a uniform description of Luca to all of his instances.

Changes of 2025-04-20 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed all of the different garda to have appropriate voicesets.

Changes of 2025-04-18 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Correct the female Renika guards to have their own description, not the same as the males.

Changes of 2025-04-17 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fix the Renika garda to be war/wpm appropriately, also made sure they are disarmable and leave corpses.

Changes of 2025-04-16 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Changed NPCs to have the full name in the first name field - this really doesn't change too much from the game's perspective but makes them easier to find in the toolset.
  • Fixed Katarina Rutesku, Namira Nicolovich, and to leave a lootable corpse if killed.
  • Set all NPC corpses to persist for 6000 seconds.
  • Made Dragan Brevhen, and Luca Zarovan disarmable.
  • Add toud_onexit to the onLeave event of the New Character Area.
  • Marked the New Character Area NPCs as plot/immortal.
  • Regularized Luca Zarovan's voiceset to a particular one.
  • Reinstated Rocco Botezatu's custom portrait, it got lost somehow.
  • Reinstated Petra Botezatu's inventory, that also got lost.

Changes of 2025-04-15 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Gave Daria Albescu and Dragan Brevhen higher definition heads.
  • Fixed linkages for that missing door.
  • Went through and fixed a couple other doors in an assortment of places - thanks Aurora toolset.

Changes of 2025-04-14 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed missing door from the Craggy Peak Inn, not sure how that disappeared!

Changes of 2025-04-13 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Removed some items we won't be using from placeables.2da.
  • Added Wall - Ancient Brownstone wall to toud_assets.2da.

Changes of 2025-04-12 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added high res floors to Dawnguard Arms.

Changes of 2025-04-11 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added missing custom portrait to Dawnguard Arms's butcher/cook.

Changes of 2025-04-05 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Removed CEP2 tilesets as redundant. We do still keep additional tiles to existing ones.
  • Added Project Q tilesets. Out with the old ... in with the ... er, slightly less old!
  • Added blueprints for several ground cover plants and bushes.
  • Redid Argynvostholt exterior in the Drylands tileset.

Changes of 2025-03-31 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed several NPCs which weren't set to the correct base classes (missed in the pass).
  • Made some items in Renika Static that should be but weren't.
  • Update Renika garda blueprints for new base classes.
  • Make Elisabeta Atanase leave a corpse if slain.
  • Made some items in Zeidenburg - Butur Glasswords static that should be but weren't.
  • Restored some missing Renika garda.
  • Fixed the description of some Renika garda where they were misidentified as from Zeidenburg (yay, copypaste fail!)

Changes of 2025-03-22 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added TOUD - Rosewood Flooring to the game, and replaced the Renika - Rest of Tears Chapel flooring with it.
  • Fixed TOUD: Floor - Walnut Planks, TOUD: Floor - Attic Pine Planks, and TOUD: Floor - Grey Ceramic Tile to be the same aspect as the other floors.

Changes of 2025-03-21 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed the rotation axis of some of the Witcher assets (Bed 2,3,4) to be correct.
  • Recategorize several placeables to be easier to find the the toolset.
  • Remove the NWN2 beds from the Placeables.2da and haks - not going to use them and we need to trim the fat.
  • Changed all the Black Stone Inn beds to use NWIC beds instead.
  • Renamed cep_core0 to toud_cep2_0 to reflect the changed nature of this CEP hak.
  • Changed cep_core0 to toud_cep2_0 in the module.
  • Made the statue on floor two of the Black Stone Inn have a "clicky" description.
  • Added toud_floor_0005 with proper black stone tile for the Black Stone Inn, and replaced the existing floors with it.

Changes of 2025-03-20 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added a sparse cobblestone ground placeable, and a walnut plank floor asset.

Changes of 2025-03-19 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Updated feats table for Adept class.
  • Added options to rekey rentals, and get additional keys, to the reference conversation.
  • Added a male and female uniform for workers of the Black Stone Inn in Zeidenburg and applied them appropriately to NPCs.
  • Added a proper description to the Black Stone Inn porter and made her leave a lootable corpse if/when killed.

Changes of 2025-03-17 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Updated skills table for Adept class.
  • Updated skills table for Invoker class.
  • Updated skills table for Mage class.
  • Updated skills table for Magician class.
  • Updated skills table for Priest class.
  • Updated skills table for Spellblade class.
  • Updated skills table for Warrior class.

Changes of 2025-03-16 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added save tables for each combination of the three being "high", "mid", and "low".
  • Updated skills table for Expert class.

Changes of 2025-03-14 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed the Male, Bleakfauldi, Anchorite of Ezra 1 voiceset being improperly marked as for plot NPCs, so that players can use it.
  • Remove old version of the Grey Vigil and made the door link properly to the new one.
  • Toret Claire Lavigne no longer has her sword armed by default.
  • Toret Claire Lavigne and the female Ezran protectors will now use the voiceset Female, Mordentish, Anchorite of Ezra 1, until we get some more variety to go around.
  • Male Ezran protectors will now use the voiceset Male, Mordentish, Anchorite of Ezra 1, until we get some more variety to go around.
  • Fixed the "Heal Me", "Cheer", and "No" messages on the voiceset Male, Bleakfauldi, Anchorite of Ezra 1 to properly display subtitles.
  • Fixed the transposed "Stop" and "Wait here" subtitles for the voiceset Male, Bleakfauldi, Anchorite of Ezra 1.
  • Added blockers for the Krofburg wall problems. These will result in some invisible walls you'll run into for now as they're thicker than the normal wall. We'll fix the tileset when I figure that out, this is a "stopgap."
  • Fixed the class designations for all the NPCs after the Class renumber/fix.
  • Petra Botezau's custom portrait should now work.
  • Added missing key description to Rocco Botezau so the keys for the Blue Boar Inn now generate properly.
  • Fixed some bugged guards in Renika - Burgomistress's Keep, Floor 1.
  • Katarina Rutesku, Namira Nicolovich, and Stefan Olemenscu all now leave lootable corpses when killed.
  • Stefan Olemenscu was given a more sensible head.
  • Daria Albescu's and Dragan Brevhen's name is now split properly into first and last.
  • Aina Paivo now has a soundset assigned and will leave a body when slain.
  • The following NPCs now have custom descriptions:
    • Toret Claire Lavigne
    • Petra Botezau
    • Renika Garda
    • Elisabeta Atanase
    • Daria Albescu
    • Darius Barbu
  • Female Zeidenburg Garda now use the Female, Fighter sound set rather than the male one.
  • Added a custom outfit to the Zeidenburg prostitutes. Also gave them a weapon and made them leave corpses when slain.
  • The Ezran Protectors stationed at the Sanctuary of Our Guardian's Grace are now all disarmable (though they have high resists)
  • The Zeidenburg Garda Office Sentry now has the Male, Guardian Reserved voiceset rather than the female one.
  • The female Red Vardo Trader guards in van Cuuk's Emporium now have female voicesets.
  • Fix Wildeboort van Cuuk's description a bit, and change him to a more appropriate voiceset.

Changes of 2025-03-13 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added portrait for Claire Lavigne by Nozomi Matsuoka.

Changes of 2025-03-12 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added a voiceset by Aron: Male, Bleakfauldi, Anchorite of Ezra 1

Changes of 2025-03-11 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Modified the generic Inn Porter conversation to refer the player to the Innkeeper for the actual transactions to prevent any crossed wires.
  • Relabel the generic innkeeper script to be consistent with Waymark conventions.
  • Some general code cleanup in the inn initialization script.
  • Add a new portrait by Nina Pimonova for Petra Botezatu.
  • Added a custom description to Petra Botezatu.

Changes of 2025-03-09 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Change the volume of Male, Mordentish, Anchorite of Ezra 1 soundset to be less quiet and more normalized with other soundsets.

Changes of 2025-03-08 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added a new voice set by Sean Anthony: Male, Mordentish, Anchorite of Ezra 1
  • Added a new voice set by Madi Baylis: Female, Mordentish, Anchorite of Ezra 1

Changes of 2025-03-07 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added a porter to the Black Stone Inn that will tell players if rooms are available.

Changes of 2025-03-04 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Went through Renika and made all the unused doors plot-locked for now.
  • Added new portrait art to Silviu Butur.

Changes of 2025-02-28 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Went through Merchant's Row - West and made all the doors plot-locked for now.

Changes of 2025-02-27 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Went through Merchant's Row - East and made all the doors plot-locked for now.

Changes of 2025-02-26 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Added additional collision to Krofburg where some more spots missing collision were found.
  • Added portrait art for Rocco Botezau.

Changes of 2025-02-19 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed a 2DA row ("off by one") error which had several strange effects, most interestingly fighters being assigned Arcane Familiars.
  • Fixed a problem with the requirements for Anchorite of the Mists. It should now work properly in detecting if you have that variable.
  • Corrected some typos in the voiceover tlk lines.

Changes of 2025-02-18 by Maiyannah

This changeset will be applied as a hotfix to 0.1.23 Live if it passes tests

  • Fixed an error which caused skybox corruption on certain graphics cards.
  • Added some invisible collision boxes to seal up missing collision meshes from the tileset, for Krofburg.
  • Fixed an accidental override of the Daily Wares vendor which caused the shop not to work.

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