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''Krezk'' is a city located in northwestern [[Barovia]] near the border with [[Borca]]; [[Levkarest]] is close not too far away.<ref name="gaz1">Gazetteer I p. 32</ref>
__TOC__
<seo title="Barovia - City of Krezk" metak="ravenloft,krezk,barovia,neverwinter nights,nwn,game,rpg,persistent world,pw,d&d,dungeons & dragons" metad="The border city of Krezk is a thriving rural trade hub in Barovia run by the Wachter family for generations, the stop before Borca. TOUD: a NWN-EE PW." />
{{townbox
|seat=Municipality of Krezk
|picture=krezk-arms.png
|culture_lvl=Medieval
|terrain=Shoreline Steppes
|year_formed=15 BC<ref>'''False History'''</ref>
|population=14,060<ref name="may">{{SC ND|author=Maiyannah}}</ref><ref extends="may">Inflated to be on the smaller end of a typical medieval city, originally 2,060.  Written 2024-09-10.</ref>
|races=Humans 97%, half-Vistani 1%, halfling 1%, other 1%<ref name="gaz1">{{Gaz1 NP}}</ref><ref extends="gaz1">p. 33</ref>
|languages=[[Balok]], [[Luktar]], [[Common]]
|religions=[[Cult of the Morninglord]], [[Church of Ezra]]
|government=Feudal Monarchy
|ascendant_title=Lord Boyar of Krezk and the surrounding lands, held by [[Lord Ivan Wachter]]
|descendant_title=Burgomaster's Deputy, presently vacant
|title=Burgomaster of Krezk
|inheritance=Male-Preference House Senority, lead by house Wachter
|ruler=Burgomaster [[Ioan Wachter]]<ref extends="may">In Gazetteer I Ivan rules both the municipality and the larger holding; this would likely be more power than Strahd would deign to give any single man and thus his son is the ruler of the municipality in TOUD.
Written 2024-09-10.</ref>
}}{{canon}}'''Krezk''' is a city located in northwestern [[Barovia]] near the border with [[Borca]]; [[Levkarest]] is close not too far away.<ref extends="gaz1">p. 32</ref>


== Overview ==
== Background ==
Unlike the more isolated parts of [[Barovia]], [[Krezk]] is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster [[Ivan Wachter]]'s leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.<ref name="gaz1">Gazetteer I p. 32</ref>
{{canon}}
Unlike the more isolated parts of [[Barovia]], [[Krezk]] is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster [[Ioan Wachter]]'s leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.<ref extends="gaz1">p. 32</ref>


Krezk has a number of [[Gundarakite]] inhabitants migrated in from the south thanks to the presence of the [[Cult of the Morninglord]] and the [[Sanctuary of First Light]], the Cult's greatest temple.<ref name="gaz1">Gazetteer I p. 32</ref>
Krezk has a number of [[Gundarakite]] inhabitants migrated in from the south thanks to the presence of the [[Cult of the Morninglord]] and the [[Sanctuary of First Light]], the Cult's greatest temple.<ref extends="gaz1">p. 32</ref>


== Locations in Krezk ==
== Places to Go ==
* Needle of the Ghaddar<ref name="gaz1">Gazetteer I p. 32</ref>
{{canon}}
* Smoldering Ember<ref>Gazetteer I p. 33</ref>
* [[Needle of the Ghaddar]]<ref extends="gaz1">p. 32</ref>
* [[Smoldering Ember]]<ref extends="gaz1">p. 33</ref>


== Inhabitants of Krezk ==
== People to See ==
* [[Jacqueline Montarri]] and her ring of procurers, the Red Vardo Traders<ref>Gazetteer I p. 32-33</ref>
=== Law and Order ===
* [[Samuel Valentin]], leader of the Cult of the Morninglord at the Sanctuary of First Light<ref name="gaz1">Gazetteer I p. 32</ref>
{{canon}}
Although [[Ioan Wachter]] is the town's burgomaster, he pays little interest for matters outside of trade. As a result, Captain [[Gheorghe Zarneti]], leader of Krezk's militia, oversees much of the town's daily affairs, although he is somewhat flustered by it.<ref extends="gaz1">p. 32</ref>


== Streets of Krezk ==
=== Other Notable People ===
Old Svalich Road<ref name="gaz1">Gazetteer I p. 32</ref>
{{canon}}
* [[Jacqueline Montarri]] and her ring of procurers, the [[Red Vardo Traders]].<ref extends="gaz1">p. 32</ref>
* [[Samuel Valentin]], leader of the [[Cult of the Morninglord]] at the Sanctuary of First Light.<ref extends="gaz1">p. 32</ref>


== Law and Order in Krezk ==
{{ref}}
Although [[Ivan Wachter]] is the town's burgomaster, he pays little interest for matters outside of trade. As a result, [[Gheorghe Zarneti|Captain Gheorghe Zarneti]], leader of Krezk's militia, oversees much of the town's daily affairs, although he is somewhat flustered by it.<ref name="gaz1">Gazetteer I p. 32</ref>
 
== References ==

Latest revision as of 23:55, 7 May 2025

Municipality of Krezk
File:Krezk-arms.png
Culture Level Medieval
Climate & Terrain Shoreline Steppes
Year Formed 15 BC[1]
Population 14,060[2][2.1]
Races (%) Humans 97%, half-Vistani 1%, halfling 1%, other 1%[3][3.1]
Languages Spoken Balok, Luktar, Common
Religions Cult of the Morninglord, Church of Ezra
Government Feudal Monarchy
Ruler Burgomaster Ioan Wachter[2.2]
Ruler Title Burgomaster of Krezk
Title Inheritance Male-Preference House Senority, lead by house Wachter
Title Ascendant (Above) Lord Boyar of Krezk and the surrounding lands, held by Lord Ivan Wachter
Title Descendant (Below) Burgomaster's Deputy, presently vacant

Krezk is a city located in northwestern Barovia near the border with Borca; Levkarest is close not too far away.[3.2]

Background

Unlike the more isolated parts of Barovia, Krezk is a thriving hub of trade along the Old Svalich Road. (The merchants approve of Burgomaster Ioan Wachter's leadership, for they attribute at least part of their continued success to his watching out for their wants and needs.) Heavy physical defenses protect Krezk's core, from which outstretch four quarters: one for general commerce, one for upscale trade, one for residences, and one for places of worship. Old architecture still remains from the ancient Terg siege.[3.3]

Krezk has a number of Gundarakite inhabitants migrated in from the south thanks to the presence of the Cult of the Morninglord and the Sanctuary of First Light, the Cult's greatest temple.[3.4]

Places to Go

People to See

Law and Order

Although Ioan Wachter is the town's burgomaster, he pays little interest for matters outside of trade. As a result, Captain Gheorghe Zarneti, leader of Krezk's militia, oversees much of the town's daily affairs, although he is somewhat flustered by it.[3.7]

Other Notable People

References

  1. False History
  2. Server Canon:(?) Written by Maiyannah.
    1. Inflated to be on the smaller end of a typical medieval city, originally 2,060. Written 2024-09-10.
    2. In Gazetteer I Ivan rules both the municipality and the larger holding; this would likely be more power than Strahd would deign to give any single man and thus his son is the ruler of the municipality in TOUD. Written 2024-09-10.
  3. Canon:(?) Gazetteer I, Arthaus Publishing (John W. Mangrum, Stuart Turner, Peter Woodworth, and Andrew Wyatt), 2002, ISBN: 978-1588460806
    1. p. 33
    2. p. 32
    3. p. 32
    4. p. 32
    5. p. 32
    6. p. 33
    7. p. 32
    8. p. 32
    9. p. 32